table of contents
SDL_HINT_GAMECONTROLLERCONFIG(3) | SDL3 FUNCTIONS | SDL_HINT_GAMECONTROLLERCONFIG(3) |
NAME¶
SDL_HINT_GAMECONTROLLERCONFIG - A variable that lets you manually hint extra gamecontroller db entries.
SYNOPSIS¶
#include <SDL3/SDL_hints.h>
#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
DESCRIPTION¶
The variable should be newline delimited rows of gamecontroller config data, see SDL_gamepad.h
You can update mappings after SDL is initialized with SDL_GetGamepadMappingForGUID() and SDL_AddGamepadMapping()
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.2.0.
SDL 3.2.22 | Simple Directmedia Layer |