table of contents
SDL_HINT_GAMECONTROLLERCONFIG(3) | SDL3 FUNCTIONS | SDL_HINT_GAMECONTROLLERCONFIG(3) |
NAME¶
SDL_HINT_GAMECONTROLLERCONFIG - A variable that lets you manually hint extra gamecontroller db entries.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_GAMECONTROLLERCONFIG SDL_GAMECONTROLLERCONFIG"
DESCRIPTION¶
The variable should be newline delimited rows of gamecontroller config data, see SDL_gamepad .h
You can update mappings after SDL is initialized with
SDL_GetGamepadMappingForGUID () and
SDL_AddGamepadMapping ()
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |