table of contents
SDL_GetWindowMouseRect(3) | SDL3 FUNCTIONS | SDL_GetWindowMouseRect(3) |
NAME¶
SDL_GetWindowMouseRect - Get the mouse confinement rectangle of a window.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
const SDL_Rect * SDL_GetWindowMouseRect(SDL_Window *window);
FUNCTION PARAMETERS¶
- window
- the window to query.
RETURN VALUE¶
Returns a pointer to the mouse confinement rectangle of a window, or NULL if there isn't one.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_SetWindowMouseRect(3), SDL_GetWindowMouseGrab(3), SDL_SetWindowMouseGrab(3)
SDL 3.2.14 | Simple Directmedia Layer |