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SDL_GetRenderTarget(3) SDL3 FUNCTIONS SDL_GetRenderTarget(3)

NAME

SDL_GetRenderTarget - Get the current render target.

HEADER FILE

Defined in SDL3/SDL_render.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer);

DESCRIPTION

The default render target is the window for which the renderer was created, and is reported a NULL here.

FUNCTION PARAMETERS

the rendering context.

RETURN VALUE

( SDL_Texture
*) Returns the current render target or NULL for the default render target.

THREAD SAFETY

You may only call this function from the main thread.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetRenderTarget(3)

SDL 3.1.6 Simple Directmedia Layer