table of contents
SDL_GetRectIntersectionFloat(3) | SDL3 FUNCTIONS | SDL_GetRectIntersectionFloat(3) |
NAME¶
SDL_GetRectIntersectionFloat - Calculate the intersection of two rectangles with float precision.
HEADER FILE¶
Defined in SDL3/SDL_rect.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GetRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);
DESCRIPTION¶
If result is NULL then this function will return false.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if there is an intersection, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |