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SDL_GetGamepadStringForType(3) SDL3 FUNCTIONS SDL_GetGamepadStringForType(3)

NAME

SDL_GetGamepadStringForType - Convert from an SDL_GamepadType enum to a string.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadStringForType(SDL_GamepadType type);

FUNCTION PARAMETERS

an enum value for a given SDL_GamepadType.

RETURN VALUE

Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by SDL_Gamepad mapping strings.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadTypeFromString(3)

SDL 3.2.14 Simple Directmedia Layer