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SDL_GetGamepadStringForAxis(3) SDL3 FUNCTIONS SDL_GetGamepadStringForAxis(3)

NAME

SDL_GetGamepadStringForAxis - Convert from an SDL_GamepadAxis enum to a string.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);

FUNCTION PARAMETERS

an enum value for a given SDL_GamepadAxis.

RETURN VALUE

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_Gamepad mapping strings.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadAxisFromString(3)

SDL 3.2.14 Simple Directmedia Layer