table of contents
        
      
      
    | SDL_GetGamepadPlayerIndexForID(3) | SDL3 FUNCTIONS | SDL_GetGamepadPlayerIndexForID(3) | 
NAME¶
SDL_GetGamepadPlayerIndexForID - Get the player index of a gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID instance_id);
DESCRIPTION¶
This can be called before any gamepads are opened.
FUNCTION PARAMETERS¶
- instance_id
 - the joystick instance ID.
 
RETURN VALUE¶
Returns the player index of a gamepad, or -1 if it's not available.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.24 | Simple Directmedia Layer |