table of contents
SDL_GetDisplayBounds(3) | SDL3 FUNCTIONS | SDL_GetDisplayBounds(3) |
NAME¶
SDL_GetDisplayBounds - Get the desktop area represented by a display.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
DESCRIPTION¶
The primary display is always located at (0,0).
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |