table of contents
SDL_GetDisplayBounds(3) | SDL3 FUNCTIONS | SDL_GetDisplayBounds(3) |
NAME¶
SDL_GetDisplayBounds - Get the desktop area represented by a display.
SYNOPSIS¶
#include <SDL3/SDL_video.h>
bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
DESCRIPTION¶
The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
FUNCTION PARAMETERS¶
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |