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SDL_GetCursor(3) SDL3 FUNCTIONS SDL_GetCursor(3)

NAME

SDL_GetCursor - Get the active cursor.

HEADER FILE

Defined in SDL3/SDL_mouse.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Cursor * SDL_GetCursor(void);

DESCRIPTION

This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with

SDL_DestroyCursor ().

RETURN VALUE

( SDL_Cursor
*) Returns the active cursor or NULL if there is no mouse.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_SetCursor(3)

SDL 3.1.6 Simple Directmedia Layer