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SDL_GPUTextureFormatTexelBlockSize(3) SDL3 FUNCTIONS SDL_GPUTextureFormatTexelBlockSize(3)

NAME

SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
Uint32 SDL_GPUTextureFormatTexelBlockSize(
    SDL_GPUTextureFormat format);

FUNCTION PARAMETERS

the texture format you want to know the texel size of.

RETURN VALUE

Returns the texel block size of the texture format.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_UploadToGPUTexture(3)

SDL 3.1.6 Simple Directmedia Layer