table of contents
SDL_GPUTextureFormatTexelBlockSize(3) | SDL3 FUNCTIONS | SDL_GPUTextureFormatTexelBlockSize(3) |
NAME¶
SDL_GPUTextureFormatTexelBlockSize - Obtains the texel block size for a texture format.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
Uint32 SDL_GPUTextureFormatTexelBlockSize( SDL_GPUTextureFormat format);
FUNCTION PARAMETERS¶
- format
- the texture format you want to know the texel size of.
RETURN VALUE¶
Returns the texel block size of the texture format.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
SDL 3.1.6 | Simple Directmedia Layer |