table of contents
SDL_GPUShader(3type) | SDL3 DATATYPES | SDL_GPUShader(3type) |
NAME¶
SDL_GPUShader - An opaque handle representing a compiled shader object.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPUShader SDL_GPUShader;
AVAILABILITY¶
This struct is available since SDL 3.2.0.
SEE ALSO¶
SDL_CreateGPUShader(3), SDL_CreateGPUGraphicsPipeline(3), SDL_ReleaseGPUShader(3)
SDL 3.2.14 | Simple Directmedia Layer |