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SDL_GPURenderPass(3type) SDL3 DATATYPES SDL_GPURenderPass(3type)

NAME

SDL_GPURenderPass - An opaque handle representing a render pass.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPURenderPass SDL_GPURenderPass;

DESCRIPTION

This handle is transient and should not be held or referenced after

SDL_EndGPURenderPass
is called.

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_BeginGPURenderPass(3), (3), SDL_EndGPURenderPass(3)

SDL 3.1.6 Simple Directmedia Layer