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SDL_EndGPURenderPass(3) SDL3 FUNCTIONS SDL_EndGPURenderPass(3)

NAME

SDL_EndGPURenderPass - Ends the given render pass.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_EndGPURenderPass(
    SDL_GPURenderPass *render_pass);

DESCRIPTION

All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.

FUNCTION PARAMETERS

a render pass handle.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer