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SDL_EndGPURenderPass(3) | SDL3 FUNCTIONS | SDL_EndGPURenderPass(3) |
NAME¶
SDL_EndGPURenderPass - Ends the given render pass.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
void SDL_EndGPURenderPass( SDL_GPURenderPass *render_pass);
DESCRIPTION¶
All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.
FUNCTION PARAMETERS¶
- render_pass
- a render pass handle.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.14 | Simple Directmedia Layer |