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SDL_EndGPURenderPass(3) SDL3 FUNCTIONS SDL_EndGPURenderPass(3)

NAME

SDL_EndGPURenderPass - Ends the given render pass.

SYNOPSIS

#include <SDL3/SDL_gpu.h>
void SDL_EndGPURenderPass(
    SDL_GPURenderPass *render_pass);

DESCRIPTION

All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.

FUNCTION PARAMETERS

a render pass handle.

AVAILABILITY

This function is available since SDL 3.2.0.

SDL 3.2.14 Simple Directmedia Layer