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    | SDL_GPUCubeMapFace(3type) | SDL3 DATATYPES | SDL_GPUCubeMapFace(3type) | 
NAME¶
SDL_GPUCubeMapFace - Specifies the face of a cube map.
SYNOPSIS¶
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUCubeMapFace
{
    SDL_GPU_CUBEMAPFACE_POSITIVEX,
    SDL_GPU_CUBEMAPFACE_NEGATIVEX,
    SDL_GPU_CUBEMAPFACE_POSITIVEY,
    SDL_GPU_CUBEMAPFACE_NEGATIVEY,
    SDL_GPU_CUBEMAPFACE_POSITIVEZ,
    SDL_GPU_CUBEMAPFACE_NEGATIVEZ
} SDL_GPUCubeMapFace;
DESCRIPTION¶
Can be passed in as the layer field in texture-related structs.
AVAILABILITY¶
This enum is available since SDL 3.2.0.
| SDL 3.2.24 | Simple Directmedia Layer |