table of contents
SDL_GPUCubeMapFace(3type) | SDL3 DATATYPES | SDL_GPUCubeMapFace(3type) |
NAME¶
SDL_GPUCubeMapFace - Specifies the face of a cube map.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef enum SDL_GPUCubeMapFace { SDL_GPU_CUBEMAPFACE_POSITIVEX, SDL_GPU_CUBEMAPFACE_NEGATIVEX, SDL_GPU_CUBEMAPFACE_POSITIVEY, SDL_GPU_CUBEMAPFACE_NEGATIVEY, SDL_GPU_CUBEMAPFACE_POSITIVEZ, SDL_GPU_CUBEMAPFACE_NEGATIVEZ } SDL_GPUCubeMapFace;
DESCRIPTION¶
Can be passed in as the layer field in texture-related structs.
AVAILABILITY¶
This enum is available since SDL 3.1.3
SDL 3.1.6 | Simple Directmedia Layer |