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SDL_GPUBufferRegion(3type) SDL3 DATATYPES SDL_GPUBufferRegion(3type)

NAME

SDL_GPUBufferRegion - A structure specifying a region of a buffer.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferRegion
{
    SDL_GPUBuffer *buffer;  /**< The buffer. */
    Uint32 offset;          /**< The starting byte within the buffer. */
    Uint32 size;            /**< The size in bytes of the region. */
} SDL_GPUBufferRegion;

DESCRIPTION

Used when transferring data to or from buffers.

AVAILABILITY

This struct is available since SDL 3.1.3

SEE ALSO

(3), SDL_UploadToGPUBuffer(3), (3), SDL_DownloadFromGPUBuffer(3)

SDL 3.1.6 Simple Directmedia Layer