table of contents
SDL_GPUBufferRegion(3type) | SDL3 DATATYPES | SDL_GPUBufferRegion(3type) |
NAME¶
SDL_GPUBufferRegion - A structure specifying a region of a buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferRegion { SDL_GPUBuffer *buffer; /**< The buffer. */ Uint32 offset; /**< The starting byte within the buffer. */ Uint32 size; /**< The size in bytes of the region. */ } SDL_GPUBufferRegion;
DESCRIPTION¶
Used when transferring data to or from buffers.
AVAILABILITY¶
This struct is available since SDL 3.1.3
SEE ALSO¶
•(3), SDL_UploadToGPUBuffer(3), •(3), SDL_DownloadFromGPUBuffer(3)
SDL 3.1.6 | Simple Directmedia Layer |