table of contents
SDL_GL_GetCurrentContext(3) | SDL3 FUNCTIONS | SDL_GL_GetCurrentContext(3) |
NAME¶
SDL_GL_GetCurrentContext - Get the currently active OpenGL context.
HEADER FILE¶
Defined in SDL3/SDL_video.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_GLContext SDL_GL_GetCurrentContext(void);
RETURN VALUE¶
( SDL_GLContext ) Returns the currently active OpenGL context or NULL on failure; call SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_GL_MakeCurrent(3)
SDL 3.1.6 | Simple Directmedia Layer |