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SDL_DestroyGPUDevice(3) SDL3 FUNCTIONS SDL_DestroyGPUDevice(3)

NAME

SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice .

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_DestroyGPUDevice(SDL_GPUDevice *device);

FUNCTION PARAMETERS

a GPU Context to destroy.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_CreateGPUDevice(3)

SDL 3.1.6 Simple Directmedia Layer