table of contents
SDL_CreateWindowAndRenderer(3) | SDL3 FUNCTIONS | SDL_CreateWindowAndRenderer(3) |
NAME¶
SDL_CreateWindowAndRenderer - Create a window and default renderer.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_CreateWindowAndRenderer(const char *title, int width, int height, SDL_WindowFlags window_flags, SDL_Window **window, SDL_Renderer **renderer);
FUNCTION PARAMETERS¶
- title
- the title of the window, in UTF-8 encoding.
- width
- the width of the window.
- height
- the height of the window.
- window_flags
- the flags used to create the window (see SDL_CreateWindow()).
- window
- a pointer filled with the window, or NULL on error.
- renderer
- a pointer filled with the renderer, or NULL on error.
RETURN VALUE¶
for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |