table of contents
SDL_CreateSurface(3) | SDL3 FUNCTIONS | SDL_CreateSurface(3) |
NAME¶
SDL_CreateSurface - Allocate a new surface with a specific pixel format.
SYNOPSIS¶
#include <SDL3/SDL_surface.h>
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormat format);
DESCRIPTION¶
The pixels of the new surface are initialized to zero.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns the new SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |