table of contents
SDL_CreateSoftwareRenderer(3) | SDL3 FUNCTIONS | SDL_CreateSoftwareRenderer(3) |
NAME¶
SDL_CreateSoftwareRenderer - Create a 2D software rendering context for a surface.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);
DESCRIPTION¶
Two other API which can be used to create SDL_Renderer: SDL_CreateRenderer() and SDL_CreateWindowAndRenderer(). These can _also_ create a software renderer, but they are intended to be used with an SDL_Window as the final destination and not an SDL_Surface.
FUNCTION PARAMETERS¶
- surface
- the SDL_Surface structure representing the surface where rendering is done.
RETURN VALUE¶
Returns a valid rendering context or NULL if there was an error; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.14 | Simple Directmedia Layer |