table of contents
SDL_CreateSoftwareRenderer(3) | SDL3 FUNCTIONS | SDL_CreateSoftwareRenderer(3) |
NAME¶
SDL_CreateSoftwareRenderer - Create a 2D software rendering context for a surface.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);
DESCRIPTION¶
Two other API which can be used to create SDL_Renderer :
SDL_CreateRenderer () and
SDL_CreateWindowAndRenderer (). These can _also_ create a software renderer, but they are intended to be used with an
SDL_Window
as the final destination and not an
SDL_Surface .
FUNCTION PARAMETERS¶
- surface
- the SDL_Surface
structure representing the surface where rendering is done.
RETURN VALUE¶
( SDL_Renderer
*) Returns a valid rendering context or NULL if there was an error; call
SDL_GetError () for more information.
THREAD SAFETY¶
You may only call this function from the main thread.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_DestroyRenderer(3)
SDL 3.1.6 | Simple Directmedia Layer |