GLXCOPYCONTEXT() | GLXCOPYCONTEXT() |
̾??¶
glXCopyContext - ?????????????????ƥ????Ȥ???¾?Υ????????????ƥ????Ȥؾ??֤ԡ?????
????¶
void glXCopyContext( Display *dpy,
GLXContext src, GLXContext dst, unsigned long mask )
??????¶
????¶
glXCopyContext ?ϡ????줿?????ѿ??Υ??롼?פ? src ???? dst ?˥??ԡ????롣 mask ?ϡ????ԡ??????????ѿ??Υ??롼?פ??? mask ?ϡ?GL ?Υ??ޥ??ɤǤ??? glPushAttrib ???Ϥ??Τ?Ʊ?? ?????ܥ?̾?ˤĤ??ơ??ӥåȤ??Ȥ? OR ?????ä????ΤǤ??롣 ?????ܥ????? GL_ALL_ATTRIB_BITS ??ñ?ȤǻȤ??ȡ????????????? ?Τ?????ǽ?ʸ¤?¿??????ʬ?ԡ????뤳?Ȥ??Ǥ??롣
???ԡ????Ԥ??????Τϡ?src ?? dst ?Ǽ??????????????餬 ???ɥ쥹???֤???ͭ???Ƥ????????????Ǥ??롣 2 ?ĤΥ????????????ƥ????Ȥ????ɥ쥹???֤???ͭ?????Τϡ??ɤ????? ?????????????ƥ????Ȥ?Ʊ???????Ф??Ѥ??Ƥ??????ܥ????ƥ????Ȥξ??? ?????ɤ?????ľ?ܥ????ƥ????ȤǤ??ꡢ???? 1 ?ĤΥץ??????˽?ͭ?????Ƥ? ???????Ǥ??롣 ???ܥ????ƥ????Ȥξ????ˤϡ??ƤӽФ????Ԥ??????åɤ????ɥ쥹???֤???ͭ ????ɬ?פϤʤ??????ɥ쥹???֤???ͭ????ɬ?פ??????Τϴ?Ϣ???????????????? ?????ƥ????Ȥ????Ǥ??롣
GL
?ξ??֤?ɽ???ͤ?ɬ?????????Ƥ????ԡ??Ǥ????櫓?ǤϤʤ???
?㤨?С??ԥ??????Υѥå??䥢???ѥå??ξ??֡??????????⡼?ɤξ??֡?
???쥯?????????ե????ɥХå??ξ??֤ϥ??ԡ??????ʤ???
???ԡ??Ǥ??????֤ϡ?GL ?Υ??ޥ???
glPushAttrib
????????????֤?????Ʊ???Ǥ??롣
?ƤӽФ????ԤäƤ??륹???åɤ??Ф??? src ?????ߤΥ????ƥ????Ȥ? ?????С?glXCopyContext ?ˤ??äư???Ū?? glFlush ???¹Ԥ??? ?롣
????¶
?ץ????? ??ñ???μ¹ԴĶ??Ǥ??롣??????ñ???Υ??ɥ쥹???????ˤ? ???Ƽ¹Ԥ??졢1 ?İʾ??Υ????åɤǹ????????롣
?????å??ϡ?1 ?ĤΥ??ɥ쥹???֤???ͭ???Ƥ??륵?֥ץ??????ν????? 1 ?ĤǤ??뤬???̡??Υץ??????५?????????å????֡?????¾?? ??Ϣ???????Х??ǡ????????????롣 ?????????å??????֥ץ????????롼?פ?ͣ???Υ????С??ʤ??С??????? ?ץ????????????Ǥ??롣
???顼¶
?????????????ƥ????? src ?? dst ?????ɥ쥹???֤???ͭ?? ?Ƥ??ʤ?????Ʊ????????????Ф????????????Ƥ??ʤ????С?BadMatch ???????????롣
glXCopyContext ???ƤӽФ??줿?ݡ?(?ƤӽФ????Ԥä??????åɤ??ޤ? ??)?????줫?Υ????åɤ??Ф??? dst ?????ߤΥ????ƥ????Ȥʤ??С? BadAccess ???????????롣
src ?????ߤΥ????ƥ????ȤǤ??ꡢ???ĸ??ߤΥɥ??????֥뤬???Ϥ? ͭ???Ǥʤ????????ɥ??ʤ??С?GLXBadCurrentWindow ???????????롣
src ?ޤ??? dst ??ͭ???? GLX ?????ƥ????ȤǤʤ????? GLXBadContext ???????????롣
??Ϣ????¶
glPushAttrib, glXCreateContext, glXIsDirect