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- Tumbleweed 1.1.1-2.17
- Leap-15.6
| WSLAY_EVENT_SEND(3) | wslay | WSLAY_EVENT_SEND(3) |
NAME¶
wslay_event_send - Send any pending messages
SYNOPSIS¶
#include <wslay/wslay.h>
DESCRIPTION¶
wslay_event_send() sends queued messages to peer. When sending a message, it uses wslay_event_send_callback <#c.wslay_event_send_callback> function. Single call of wslay_event_send() sends multiple messages until wslay_event_send_callback <#c.wslay_event_send_callback> sets error code WSLAY_ERR_WOULDBLOCK.
If ctx is initialized for WebSocket client use, wslay_event_send() uses wslay_event_genmask_callback <#c.wslay_event_genmask_callback> to get new mask key.
When a message queued using wslay_event_queue_fragmented_msg() <#c.wslay_event_queue_fragmented_msg> is sent, wslay_event_send() invokes wslay_event_fragmented_msg_callback <#c.wslay_event_fragmented_msg_callback> for that message.
After close control frame is sent, this function calls wslay_event_set_write_enabled() with second argument 0 to disable further transmission to peer.
If there are any pending messages, wslay_event_want_write() <#c.wslay_event_want_write> returns 1, otherwise returns 0.
In case of a fatal error which leads to negative return code, this function calls wslay_event_set_write_enabled() with second argument 0 to disable further transmission to peer.
RETURN VALUE¶
wslay_event_send() returns 0 if it succeeds, or one of the following negative error codes:
- WSLAY_ERR_CALLBACK_FAILURE
- User defined callback function is failed.
- WSLAY_ERR_NOMEM
- Out of memory.
When negative error code is returned, application must not make any further call of wslay_event_send() and must close WebSocket connection.
SEE ALSO¶
wslay_event_queue_fragmented_msg() <#c.wslay_event_queue_fragmented_msg>, wslay_event_set_write_enabled(), wslay_event_want_write() <#c.wslay_event_want_write>
Author¶
Tatsuhiro Tsujikawa
Copyright¶
2012, 2015, Tatsuhiro Tsujikawa
| July 9, 2021 | 1.1.1 |