WIZZNIC(6) | Games Manual | WIZZNIC(6) |
NAME¶
wizznic
—
brick-matching puzzle game
SYNOPSIS¶
wizznic |
[-f ] [-w ]
[-z mult]
[-sw ] [-gl ]
[-glwidth width]
[-glheight height]
[-glfilter filter]
[-d packname] |
DESCRIPTION¶
wizznic
is a brick-matching puzzle game,
an improved version of Puzznic. The challenge is to clear each level of
bricks by moving the bricks next to each other. This sounds a lot easier
than it is. The bricks are heavy, so you can only push them, not lift them
up.
The options are as follows:
-f
- Start in fullscreen.
-w
- Start in windowed mode.
-z
mult- Software scale to (320×240) × mult. This is more CPU intensive than OpenGL scaling.
If wizznic
is compiled with OpenGL scaling
support, these options are available:
-sw
- Disable OpenGL scaling.
-gl
- Enable OpenGL scaling.
-glwidth
width- Enable OpenGL scaling and set width resolution to width pixels. Use −1 for autodetection.
-glheight
height- Enable OpenGL scaling and set height resolution to height pixels. Use −1 for autodetection.
-glfilter
filter- filter can be one of:
- 0
- Sharp/Pixelated
- 1
- Smooth/Soft
For level creators:
-d
packname- Dumps tga screenshots of each level in the pack
packname. Use the tools/updatelevelpreviews.sh
script for this, it will also cut the screenshots to size.
-d
must stand alone with its argument—no other flags are allowed at the same time.
FILES¶
~/.wizznic/settings.ini
AUTHORS¶
Jimmy Christensen <dusted@dusted.dk>
HOMEPAGE¶
October 6, 2013 | Linux 6.4.0-150600.23.25-default |