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| std::vprintf,std::vfprintf,std::vsprintf,std::vsnprintf(3) | C++ Standard Libary | std::vprintf,std::vfprintf,std::vsprintf,std::vsnprintf(3) | 
NAME¶
std::vprintf,std::vfprintf,std::vsprintf,std::vsnprintf - std::vprintf,std::vfprintf,std::vsprintf,std::vsnprintf
Synopsis¶
 Defined in header <cstdio>
  
   int vprintf( const char* format, std::va_list vlist ); (1)
  
   int vfprintf( std::FILE* stream, const char* format, std::va_list (2)
  
   vlist );
  
   int vsprintf( char* buffer, const char* format, std::va_list vlist (3)
  
   );
  
   int vsnprintf( char* buffer, std::size_t buf_size, const char* (4)
    (since C++11)
  
   format, std::va_list vlist );
  
   Loads the data from the locations, defined by vlist, converts them to
    character
  
   string equivalents and writes the results to a variety of sinks.
  
   1) Writes the results to stdout.
  
   2) Writes the results to a file stream stream.
  
   3) Writes the results to a character string buffer.
  
   4) Writes the results to a character string buffer. At most buf_size - 1
    characters
  
   are written. The resulting character string will be terminated with a null
  
   character, unless buf_size is zero. If buf_size is zero, nothing is written
    and
  
   buffer may be a null pointer, however the return value (number of bytes that
    would
  
   be written not including the null terminator) is still calculated and
    returned.
Parameters¶
 stream - output file stream to write to
  
   buffer - pointer to a character string to write to
  
   buf_size - maximum number of characters to write
  
   format - pointer to a null-terminated character string specifying how to
    interpret
  
   the data
  
   vlist - variable argument list containing the data to print
  
   The format string consists of ordinary byte characters (except %), which are
    copied
  
   unchanged into the output stream, and conversion specifications. Each
    conversion
  
   specification has the following format:
  
   * introductory % character.
  
   * (optional) one or more flags that modify the behavior of the
  conversion:
  
   * -: the result of the conversion is left-justified within the field (by
    default
  
   it is right-justified).
  
   * +: the sign of signed conversions is always prepended to the result of the
  
   conversion (by default the result is preceded by minus only when it is
  
   negative).
  
   * space: if the result of a signed conversion does not start with a sign
  
   character, or is empty, space is prepended to the result. It is ignored if +
  
   flag is present.
  
   * #: alternative form of the conversion is performed. See the table below for
  
   exact effects otherwise the behavior is undefined.
  
   * 0: for integer and floating-point number conversions, leading zeros are
    used to
  
   pad the field instead of space characters. For integer numbers it is ignored
    if
  
   the precision is explicitly specified. For other conversions using this flag
  
   results in undefined behavior. It is ignored if - flag is present.
  
   * (optional) integer value or * that specifies minimum field width. The
    result is
  
   padded with space characters (by default), if required, on the left when
  
   right-justified, or on the right if left-justified. In the case when * is
    used,
  
   the width is specified by an additional argument of type int, which appears
  
   before the argument to be converted and the argument supplying precision if
    one
  
   is supplied. If the value of the argument is negative, it results with the -
  
   flag specified and positive field width (Note: This is the minimum width: The
  
   value is never truncated.).
  
   * (optional) . followed by integer number or *, or neither that specifies
  
   precision of the conversion. In the case when * is used, the precision is
  
   specified by an additional argument of type int, which appears before the
  
   argument to be converted, but after the argument supplying minimum field
    width
  
   if one is supplied. If the value of this argument is negative, it is ignored.
    If
  
   neither a number nor * is used, the precision is taken as zero. See the table
  
   below for exact effects of precision.
  
   * (optional) length modifier that specifies the size of the argument (in
  
   combination with the conversion format specifier, it specifies the type of
    the
  
   corresponding argument).
  
   * conversion format specifier.
  
   The following format specifiers are available:
Conversion Explanation Expected Specifier Argument Type
  
   Length hh ll j z t
  
   Modifier→ h (none) l L
  
   (C++11) (C++11) (C++11) (C++11) (C++11)
  
   Writes literal
  
   %. The full
  
   % conversion N/A N/A N/A N/A N/A N/A N/A N/A N/A
  
   specification
  
   must be %%.
  
   Writes a single
  
   character.
  
   The argument is
  
   first converted
  
   to unsigned
  
   char. If the l
  
   c modifier is N/A N/A int wint_t N/A N/A N/A N/A N/A
  
   used, the
  
   argument is
  
   first converted
  
   to a character
  
   string as if by
  
   %ls with a
  
   wchar_t[2]
  
   argument.
  
   Writes a
  
   character string
  
   The argument
  
   must be a
  
   pointer to the
  
   initial element
  
   of an array of
  
   characters.
  
   Precision
  
   specifies the
  
   maximum number
  
   of bytes to be
  
   written. If
  
   Precision is not
  
   specified,
  
   writes every
  
   s byte up to and N/A N/A char* wchar_t* N/A N/A N/A N/A N/A
  
   not including
  
   the first null
  
   terminator. If
  
   the l specifier
  
   is used, the
  
   argument must be
  
   a pointer to the
  
   initial element
  
   of an array of
  
   wchar_t, which
  
   is converted to
  
   char array as if
  
   by a call to
  
   wcrtomb with
  
   zero-initialized
  
   conversion
  
   state.
  
   Converts a
  
   signed integer
  
   into decimal
  
   representation
  
   [-]dddd.
  
   Precision
  
   specifies the
  
   minimum number
  
   of digits to
  
   d appear. The signed short int long long intmax_t signed ptrdiff_t N/A
  
   i default char long size_t
  
   precision is 1.
  
   If both the
  
   converted value
  
   and the
  
   precision are 0
  
   the conversion
  
   results in no
  
   characters.
  
   Converts an
  
   unsigned integer
  
   into octal
  
   representation
  
   oooo.
  
   Precision
  
   specifies the
  
   minimum number
  
   of digits to
  
   appear. The
  
   default
  
   precision is 1.
  
   If both the
  
   converted value
  
   and the
  
   precision are 0
  
   o the conversion N/A
  
   results in no
  
   characters. In
  
   the alternative
  
   implementation
  
   precision is
  
   increased if
  
   necessary, to
  
   write one
  
   leading zero. In
  
   that case if
  
   both the
  
   converted value
  
   and the
  
   precision are 0,
  
   single 0 is
  
   written.
  
   Converts an
  
   unsigned integer
  
   into hexadecimal
  
   representation
  
   hhhh.
  
   For the x
  
   conversion
  
   letters abcdef
  
   are used. unsigned unsigned
  
   For the X unsigned unsigned unsigned unsigned long long uintmax_t size_t
    version of
  
   conversion char short int long ptrdiff_t
  
   letters ABCDEF
  
   are used.
  
   Precision
  
   specifies the
  
   minimum number
  
   x of digits to N/A
  
   X appear. The
  
   default
  
   precision is 1.
  
   If both the
  
   converted value
  
   and the
  
   precision are 0
  
   the conversion
  
   results in no
  
   characters. In
  
   the alternative
  
   implementation
  
   0x or 0X is
  
   prefixed to
  
   results if the
  
   converted value
  
   is nonzero.
  
   Converts an
  
   unsigned integer
  
   into decimal
  
   representation
  
   dddd.
  
   Precision
  
   specifies the
  
   minimum number
  
   of digits to
  
   u appear. The N/A
  
   default
  
   precision is 1.
  
   If both the
  
   converted value
  
   and the
  
   precision are 0
  
   the conversion
  
   results in no
  
   characters.
  
   Converts
  
   floating-point
  
   number to the
  
   decimal notation
  
   in the style
  
   [-]ddd.ddd.
  
   Precision
  
   specifies the
  
   exact number of
  
   digits to appear
  
   after the
  
   f decimal point
  
   F character. The N/A N/A N/A N/A N/A N/A
  
   default
  
   precision is 6.
  
   In the
  
   alternative
  
   implementation
  
   decimal point
  
   character is
  
   written even if
  
   no digits follow
  
   it. For infinity
  
   and not-a-number
  
   conversion style
  
   see notes.
  
   Converts
  
   floating-point
  
   number to the
  
   decimal exponent
  
   notation.
  
   For the e
  
   conversion style
  
   [-]d.ddde±dd is
  
   used.
  
   For the E
  
   conversion style
  
   [-]d.dddE±dd is
  
   used.
  
   The exponent
  
   contains at
  
   least two
  
   digits, more
  
   digits are used
  
   only if
  
   necessary. If
  
   e the value is 0, N/A N/A N/A N/A N/A N/A
  
   E the exponent is
  
   also 0.
  
   Precision
  
   specifies the
  
   exact number of
  
   digits to appear
  
   after the
  
   decimal point
  
   character. The
  
   default
  
   precision is 6.
  
   In the
  
   alternative
  
   implementation
  
   decimal point
  
   character is
  
   written even if
  
   no digits follow
  
   it. For infinity
  
   and not-a-number
  
   conversion style
  
   see notes.
  
   Converts
  
   floating-point
  
   number to the
  
   hexadecimal
  
   exponent
  
   notation.
  
   For the a
  
   conversion style
  
   [-]0xh.hhhp±d is
  
   used.
  
   For the A
  
   conversion style
  
   [-]0Xh.hhhP±d is
  
   used.
  
   The first
  
   hexadecimal
  
   digit is not 0
  
   if the argument
  
   is a normalized
  
   floating-point
  
   value. If the double double(C++11) long
  
   a value is 0, the double
  
   A exponent is also N/A N/A N/A N/A N/A N/A
  
   0. Precision
  
   (C++11) specifies the
  
   exact number of
  
   digits to appear
  
   after the
  
   hexadecimal
  
   point character.
  
   The default
  
   precision is
  
   sufficient for
  
   exact
  
   representation
  
   of the value. In
  
   the alternative
  
   implementation
  
   decimal point
  
   character is
  
   written even if
  
   no digits follow
  
   it. For infinity
  
   and not-a-number
  
   conversion style
  
   see notes.
  
   Converts
  
   floating-point
  
   number to
  
   decimal or
  
   decimal exponent
  
   notation
  
   depending on the
  
   value and the
  
   precision.
  
   For the g
  
   conversion style
  
   conversion with
  
   style e or f
  
   will be
  
   performed.
  
   For the G
  
   conversion style
  
   conversion with
  
   style E or F
  
   will be
  
   performed.
  
   Let P equal the
  
   precision if
  
   nonzero, 6 if
  
   the precision is
  
   not specified,
  
   or 1 if the
  
   precision is 0.
  
   Then, if a
  
   conversion with
  
   style E would
  
   g have an exponent
  
   G of X: N/A N/A N/A N/A N/A N/A
  
   * if P > X ≥
  
   −4, the
  
   conversion
  
   is with
  
   style f or F
  
   and
  
   precision P
  
   − 1 − X.
  
   * otherwise,
  
   the
  
   conversion
  
   is with
  
   style e or E
  
   and
  
   precision P
  
   − 1.
  
   Unless
  
   alternative
  
   representation
  
   is requested the
  
   trailing zeros
  
   are removed,
  
   also the decimal
  
   point character
  
   is removed if no
  
   fractional part
  
   is left. For
  
   infinity and
  
   not-a-number
  
   conversion style
  
   see notes.
  
   Returns the
  
   number of
  
   characters
  
   written so far
  
   by this call to
  
   the function.
  
   The result is signed long signed
  
   n written to the char* short* int* long* long* intmax_t* size_t* ptrdiff_t*
    N/A
  
   value pointed to
  
   by the argument.
  
   The
  
   specification
  
   may not contain
  
   any flag, field
  
   width, or
  
   precision.
  
   Writes an
  
   implementation
  
   defined
  
   p character N/A N/A void* N/A N/A N/A N/A N/A N/A
  
   sequence
  
   defining a
  
   pointer.
  
   The floating-point conversion functions convert infinity to inf or infinity.
    Which
  
   one is used is implementation defined.
  
   Not-a-number is converted to nan or nan(char_sequence). Which one is used is
  
   implementation defined.
  
   The conversions F, E, G, A output INF, INFINITY, NAN instead.
  
   Even though %c expects int argument, it is safe to pass a char because of the
  
   integer promotion that takes place when a variadic function is called.
  
   The correct conversion specifications for the fixed-width character types
    (int8_t,
  
   etc) are defined in the header <cinttypes> (although PRIdMAX, PRIuMAX,
    etc is
  
   synonymous with %jd, %ju, etc).
  
   The memory-writing conversion specifier %n is a common target of security
    exploits
  
   where format strings depend on user input and is not supported by the
    bounds-checked
  
   printf_s family of functions.
  
   There is a sequence point after the action of each conversion specifier; this
  
   permits storing multiple %n results in the same variable or, as an edge case,
  
   printing a string modified by an earlier %n within the same call.
  
   If a conversion specification is invalid, the behavior is undefined.
Return value¶
 1-3) Number of characters written if successful or negative value
    if an error
  
   occurred.
  
   4) Number of characters written if successful or negative value if an error
  
   occurred. If the resulting string gets truncated due to buf_size limit,
    function
  
   returns the total number of characters (not including the terminating
    null-byte)
  
   which would have been written, if the limit was not imposed.
Notes¶
 All these functions invoke va_arg at least once, the value of arg
    is indeterminate
  
   after the return. These functions do not invoke va_end, and it must be done
    by the
  
   caller.
Example¶
// Run this code
  
   #include <cstdarg>
  
   #include <cstdio>
  
   #include <ctime>
  
   #include <vector>
  
   void debug_log(const char *fmt, ...)
  
   {
  
   std::time_t t = std::time(nullptr);
  
   char time_buf[100];
  
   std::strftime(time_buf, sizeof time_buf, "%D %T",
    std::gmtime(&t));
  
   std::va_list args1;
  
   va_start(args1, fmt);
  
   std::va_list args2;
  
   va_copy(args2, args1);
  
   std::vector<char> buf(1 + std::vsnprintf(nullptr, 0, fmt, args1));
  
   va_end(args1);
  
   std::vsnprintf(buf.data(), buf.size(), fmt, args2);
  
   va_end(args2);
  
   std::printf("%s [debug]: %s\n", time_buf, buf.data());
  
   }
  
   int main()
  
   {
  
   debug_log("Logging, %d, %d, %d", 1, 2, 3);
  
   }
Output:¶
04/13/15 15:09:18 [debug]: Logging, 1, 2, 3
See also¶
 printf
  
   fprintf prints formatted output to stdout, a file stream or a
  
   sprintf buffer
  
   snprintf (function)
  
   (C++11)
  
   vscanf
  
   vfscanf reads formatted input from stdin, a file stream or a
  
   vsscanf buffer
  
   (C++11) using variable argument list
  
   (C++11) (function)
  
   (C++11)
  
   vprint_unicode prints to Unicode capable stdout or a file stream using
  
   vprint_unicode_locking type-erased argument representation
  
   (C++23) (function)
  
   (C++23)
  
   vprint_nonunicode prints to stdout or a file stream using type-erased
  
   vprint_nonunicode_locking argument representation
  
   (C++23) (function)
  
   (C++23)
  
   C documentation for
  
   vprintf,
  
   vfprintf,
  
   vsprintf,
  
   vsnprintf
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