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std::unique_ptr::reset(3) | C++ Standard Libary | std::unique_ptr::reset(3) |
NAME¶
std::unique_ptr::reset - std::unique_ptr::reset
Synopsis¶
members of the primary template, unique_ptr<T>
void reset( pointer ptr = pointer() ) noexcept; (1) (constexpr since
C++23)
members of the specialization unique_ptr<T[]>
template< class U > (2) (constexpr since C++23)
void reset( U ptr ) noexcept;
void reset( std::nullptr_t = nullptr ) noexcept; (3) (constexpr since
C++23)
Replaces the managed object.
1) Given current_ptr, the pointer that was managed by *this, performs the
following
actions, in this order:
1. Saves a copy of the current pointer old_ptr = current_ptr.
2. Overwrites the current pointer with the argument current_ptr = ptr.
3. If the old pointer was non-empty, deletes the previously managed object if
(old_ptr) get_deleter()(old_ptr).
2) Behaves the same as the reset member of the primary template, except that
it will
only participate in overload resolution if either
1. U is the same type as pointer, or
2. pointer is the same type as element_type* and U is a pointer type V* such
that
V(*)[] is convertible to element_type(*)[].
3) Equivalent to reset(pointer()).
Parameters¶
ptr - pointer to a new object to manage
Return value¶
(none)
Notes¶
To replace the managed object while supplying a new deleter as
well, move assignment
operator may be used.
A test for self-reset, i.e. whether ptr points to an object already managed
by
*this, is not performed, except where provided as a compiler extension or as
a
debugging assert. Note that code such as p.reset(p.release()) does not
involve
self-reset, only code like p.reset(p.get()) does.
Example¶
// Run this code
#include <iostream>
#include <memory>
struct Foo // object to manage
{
Foo() { std::cout << "Foo...\n"; }
~Foo() { std::cout << "~Foo...\n"; }
};
struct D // deleter
{
void operator() (Foo* p)
{
std::cout << "Calling delete for Foo object... \n";
delete p;
}
};
int main()
{
std::cout << "Creating new Foo...\n";
std::unique_ptr<Foo, D> up(new Foo(), D()); // up owns the Foo pointer
(deleter D)
std::cout << "Replace owned Foo with a new Foo...\n";
up.reset(new Foo()); // calls deleter for the old one
std::cout << "Release and delete the owned Foo...\n";
up.reset(nullptr);
}
Output:¶
Creating new Foo...
Foo...
Replace owned Foo with a new Foo...
Foo...
Calling delete for Foo object...
~Foo...
Release and delete the owned Foo...
Calling delete for Foo object...
~Foo...
Defect reports
The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.
DR Applied to Behavior as published Correct behavior
LWG 2118 C++11 unique_ptr<T[]>::reset rejected qualification accepts
conversions
See also¶
release returns a pointer to the managed object and releases the
ownership
(public member function)
2024.06.10 | http://cppreference.com |