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std::unique_ptr::reset(3) C++ Standard Libary std::unique_ptr::reset(3)

NAME

std::unique_ptr::reset - std::unique_ptr::reset

Synopsis


members of the primary template, unique_ptr<T>
void reset( pointer ptr = pointer() ) noexcept; (1) (constexpr since C++23)
members of the specialization unique_ptr<T[]>
template< class U > (2) (constexpr since C++23)
void reset( U ptr ) noexcept;
void reset( std::nullptr_t = nullptr ) noexcept; (3) (constexpr since C++23)


Replaces the managed object.


1) Given current_ptr, the pointer that was managed by *this, performs the following
actions, in this order:
1. Saves a copy of the current pointer old_ptr = current_ptr.
2. Overwrites the current pointer with the argument current_ptr = ptr.
3. If the old pointer was non-empty, deletes the previously managed object if
(old_ptr) get_deleter()(old_ptr).
2) Behaves the same as the reset member of the primary template, except that it will
only participate in overload resolution if either
1. U is the same type as pointer, or
2. pointer is the same type as element_type* and U is a pointer type V* such that
V(*)[] is convertible to element_type(*)[].
3) Equivalent to reset(pointer()).

Parameters


ptr - pointer to a new object to manage

Return value


(none)

Notes


To replace the managed object while supplying a new deleter as well, move assignment
operator may be used.


A test for self-reset, i.e. whether ptr points to an object already managed by
*this, is not performed, except where provided as a compiler extension or as a
debugging assert. Note that code such as p.reset(p.release()) does not involve
self-reset, only code like p.reset(p.get()) does.

Example

// Run this code


#include <iostream>
#include <memory>


struct Foo // object to manage
{
Foo() { std::cout << "Foo...\n"; }
~Foo() { std::cout << "~Foo...\n"; }
};


struct D // deleter
{
void operator() (Foo* p)
{
std::cout << "Calling delete for Foo object... \n";
delete p;
}
};


int main()
{
std::cout << "Creating new Foo...\n";
std::unique_ptr<Foo, D> up(new Foo(), D()); // up owns the Foo pointer (deleter D)


std::cout << "Replace owned Foo with a new Foo...\n";
up.reset(new Foo()); // calls deleter for the old one


std::cout << "Release and delete the owned Foo...\n";
up.reset(nullptr);
}

Output:


Creating new Foo...
Foo...
Replace owned Foo with a new Foo...
Foo...
Calling delete for Foo object...
~Foo...
Release and delete the owned Foo...
Calling delete for Foo object...
~Foo...


Defect reports


The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.


DR Applied to Behavior as published Correct behavior
LWG 2118 C++11 unique_ptr<T[]>::reset rejected qualification accepts
conversions

See also


release returns a pointer to the managed object and releases the ownership
(public member function)

2024.06.10 http://cppreference.com