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| std::unique_ptr::reset(3) | C++ Standard Libary | std::unique_ptr::reset(3) | 
NAME¶
std::unique_ptr::reset - std::unique_ptr::reset
Synopsis¶
 members of the primary template, unique_ptr<T>
  
   void reset( pointer ptr = pointer() ) noexcept; (1) (constexpr since
    C++23)
  
   members of the specialization unique_ptr<T[]>
  
   template< class U > (2) (constexpr since C++23)
  
   void reset( U ptr ) noexcept;
  
   void reset( std::nullptr_t = nullptr ) noexcept; (3) (constexpr since
    C++23)
  
   Replaces the managed object.
  
   1) Given current_ptr, the pointer that was managed by *this, performs the
    following
  
   actions, in this order:
  
   1. Saves a copy of the current pointer old_ptr = current_ptr.
  
   2. Overwrites the current pointer with the argument current_ptr = ptr.
  
   3. If the old pointer was non-empty, deletes the previously managed object if
  
   (old_ptr) get_deleter()(old_ptr).
  
   2) Behaves the same as the reset member of the primary template, except that
    it will
  
   only participate in overload resolution if either
  
   1. U is the same type as pointer, or
  
   2. pointer is the same type as element_type* and U is a pointer type V* such
    that
  
   V(*)[] is convertible to element_type(*)[].
  
   3) Equivalent to reset(pointer()).
Parameters¶
ptr - pointer to a new object to manage
Return value¶
(none)
Notes¶
 To replace the managed object while supplying a new deleter as
    well, move assignment
  
   operator may be used.
  
   A test for self-reset, i.e. whether ptr points to an object already managed
    by
  
   *this, is not performed, except where provided as a compiler extension or as
    a
  
   debugging assert. Note that code such as p.reset(p.release()) does not
    involve
  
   self-reset, only code like p.reset(p.get()) does.
Example¶
// Run this code
  
   #include <iostream>
  
   #include <memory>
  
   struct Foo // object to manage
  
   {
  
   Foo() { std::cout << "Foo...\n"; }
  
   ~Foo() { std::cout << "~Foo...\n"; }
  
   };
  
   struct D // deleter
  
   {
  
   void operator() (Foo* p)
  
   {
  
   std::cout << "Calling delete for Foo object... \n";
  
   delete p;
  
   }
  
   };
  
   int main()
  
   {
  
   std::cout << "Creating new Foo...\n";
  
   std::unique_ptr<Foo, D> up(new Foo(), D()); // up owns the Foo pointer
    (deleter D)
  
   std::cout << "Replace owned Foo with a new Foo...\n";
  
   up.reset(new Foo()); // calls deleter for the old one
  
   std::cout << "Release and delete the owned Foo...\n";
  
   up.reset(nullptr);
  
   }
Output:¶
 Creating new Foo...
  
   Foo...
  
   Replace owned Foo with a new Foo...
  
   Foo...
  
   Calling delete for Foo object...
  
   ~Foo...
  
   Release and delete the owned Foo...
  
   Calling delete for Foo object...
  
   ~Foo...
  
   Defect reports
  
   The following behavior-changing defect reports were applied retroactively to
  
   previously published C++ standards.
  
   DR Applied to Behavior as published Correct behavior
  
   LWG 2118 C++11 unique_ptr<T[]>::reset rejected qualification accepts
  
   conversions
See also¶
 release returns a pointer to the managed object and releases the
    ownership
  
   (public member function)
| 2024.06.10 | http://cppreference.com |