std::unique_ptr(3) | C++ Standard Libary | std::unique_ptr(3) |
NAME¶
std::unique_ptr - std::unique_ptr
Synopsis¶
Defined in header <memory>
template<
class T, (1) (since C++11)
class Deleter = std::default_delete<T>
> class unique_ptr;
template <
class T, (2) (since C++11)
class Deleter
> class unique_ptr<T[], Deleter>;
std::unique_ptr is a smart pointer that owns and manages another object
through a
pointer and disposes of that object when the unique_ptr goes out of
scope.
The object is disposed of, using the associated deleter when either of the
following
happens:
* the managing unique_ptr object is destroyed.
* the managing unique_ptr object is assigned another pointer via operator= or
reset().
The object is disposed of, using a potentially user-supplied deleter by
calling
get_deleter()(ptr). The default deleter uses the delete operator, which
destroys the
object and deallocates the memory.
A unique_ptr may alternatively own no object, in which case it is called
empty.
There are two versions of std::unique_ptr:
1. Manages a single object (e.g. allocated with new).
2. Manages a dynamically-allocated array of objects (e.g. allocated with
new[]).
The class satisfies the requirements of MoveConstructible and MoveAssignable,
but of
neither CopyConstructible nor CopyAssignable.
Type requirements¶
-
Deleter must be FunctionObject or lvalue reference to a FunctionObject or
lvalue
reference to function, callable with an argument of type unique_ptr<T,
Deleter>::pointer.
Notes¶
Only non-const unique_ptr can transfer the ownership of the
managed object to
another unique_ptr. If an object's lifetime is managed by a const
std::unique_ptr,
it is limited to the scope in which the pointer was created.
std::unique_ptr is commonly used to manage the lifetime of objects,
including:
* providing exception safety to classes and functions that handle objects
with
dynamic lifetime, by guaranteeing deletion on both normal exit and exit
through
exception.
* passing ownership of uniquely-owned objects with dynamic lifetime into
functions.
* acquiring ownership of uniquely-owned objects with dynamic lifetime from
functions.
* as the element type in move-aware containers, such as std::vector, which
hold
pointers to dynamically-allocated objects (e.g. if polymorphic behavior is
desired).
std::unique_ptr may be constructed for an incomplete type T, such as to
facilitate
the use as a handle in the pImpl idiom. If the default deleter is used, T
must be
complete at the point in code where the deleter is invoked, which happens in
the
destructor, move assignment operator, and reset member function of
std::unique_ptr.
(Conversely, std::shared_ptr can't be constructed from a raw pointer to
incomplete
type, but can be destroyed where T is incomplete). Note that if T is a class
template specialization, use of unique_ptr as an operand, e.g. !p requires
T's
parameters to be complete due to ADL.
If T is a derived class of some base B, then std::unique_ptr<T> is
implicitly
convertible to std::unique_ptr<B>. The default deleter of the resulting
std::unique_ptr<B> will use operator delete for B, leading to undefined
behavior
unless the destructor of B is virtual. Note that std::shared_ptr behaves
differently: std::shared_ptr<B> will use the operator delete for the
type T and the
owned object will be deleted correctly even if the destructor of B is not
virtual.
Unlike std::shared_ptr, std::unique_ptr may manage an object through any
custom
handle type that satisfies NullablePointer. This allows, for example,
managing
objects located in shared memory, by supplying a Deleter that defines typedef
boost::offset_ptr pointer; or another fancy pointer.
Feature-test macro Value Std Feature
__cpp_lib_constexpr_memory 202202L (C++23) constexpr std::unique_ptr
Member types¶
Member type Definition
pointer std::remove_reference<Deleter>::type::pointer if that type
exists,
otherwise T*. Must satisfy NullablePointer
element_type T, the type of the object managed by this unique_ptr
deleter_type Deleter, the function object or lvalue reference to function or
to
function object, to be called from the destructor
Member functions¶
constructor constructs a new unique_ptr
(public member function)
destructor destructs the managed object if such is present
(public member function)
operator= assigns the unique_ptr
(public member function)
Modifiers¶
release returns a pointer to the managed object and releases the
ownership
(public member function)
reset replaces the managed object
(public member function)
swap swaps the managed objects
(public member function)
Observers¶
get returns a pointer to the managed object
(public member function)
get_deleter returns the deleter that is used for destruction of the managed
object
(public member function)
operator bool checks if there is an associated managed object
(public member function)
Single-object version, unique_ptr<T>¶
operator* dereferences pointer to the managed object
operator-> (public member function)
Array version, unique_ptr<T[]>¶
operator[] provides indexed access to the managed array
(public member function)
Non-member functions¶
make_unique
make_unique_for_overwrite creates a unique pointer that manages a new object
(C++14) (function template)
(C++20)
operator==
operator!=
operator<
operator<= compares to another unique_ptr or with nullptr
operator> (function template)
operator>=
operator<=>
(removed in C++20)
(C++20)
operator<<(std::unique_ptr) outputs the value of the managed pointer to
an output
(C++20) stream
(function template)
std::swap(std::unique_ptr) specializes the std::swap algorithm
(C++11) (function template)
Helper classes¶
std::hash<std::unique_ptr> hash support for std::unique_ptr
(C++11) (class template specialization)
Example¶
// Run this code
#include <cassert>
#include <cstdio>
#include <fstream>
#include <iostream>
#include <locale>
#include <memory>
#include <stdexcept>
// helper class for runtime polymorphism demo below
struct B
{
virtual ~B() = default;
virtual void bar() { std::cout << "B::bar\n"; }
};
struct D : B
{
D() { std::cout << "D::D\n"; }
~D() { std::cout << "D::~D\n"; }
void bar() override { std::cout << "D::bar\n"; }
};
// a function consuming a unique_ptr can take it by value or by rvalue
reference
std::unique_ptr<D> pass_through(std::unique_ptr<D> p)
{
p->bar();
return p;
}
// helper function for the custom deleter demo below
void close_file(std::FILE* fp)
{
std::fclose(fp);
}
// unique_ptr-based linked list demo
struct List
{
struct Node
{
int data;
std::unique_ptr<Node> next;
};
std::unique_ptr<Node> head;
~List()
{
// destroy list nodes sequentially in a loop, the default destructor
// would have invoked its `next`'s destructor recursively, which would
// cause stack overflow for sufficiently large lists.
while (head)
{
auto next = std::move(head->next);
head = std::move(next);
}
}
void push(int data)
{
head = std::unique_ptr<Node>(new Node{data, std::move(head)});
}
};
int main()
{
std::cout << "1) Unique ownership semantics demo\n";
{
// Create a (uniquely owned) resource
std::unique_ptr<D> p = std::make_unique<D>();
// Transfer ownership to `pass_through`,
// which in turn transfers ownership back through the return value
std::unique_ptr<D> q = pass_through(std::move(p));
// p is now in a moved-from 'empty' state, equal to nullptr
assert(!p);
}
std::cout << "\n" "2) Runtime polymorphism demo\n";
{
// Create a derived resource and point to it via base type
std::unique_ptr<B> p = std::make_unique<D>();
// Dynamic dispatch works as expected
p->bar();
}
std::cout << "\n" "3) Custom deleter demo\n";
std::ofstream("demo.txt") << 'x'; // prepare the file to read
{
using unique_file_t = std::unique_ptr<std::FILE,
decltype(&close_file)>;
unique_file_t fp(std::fopen("demo.txt", "r"),
&close_file);
if (fp)
std::cout << char(std::fgetc(fp.get())) << '\n';
} // `close_file()` called here (if `fp` is not null)
std::cout << "\n" "4) Custom lambda-expression deleter
and exception safety demo\n";
try
{
std::unique_ptr<D, void(*)(D*)> p(new D, [](D* ptr)
{
std::cout << "destroying from a custom deleter...\n";
delete ptr;
});
throw std::runtime_error(""); // `p` would leak here if it were a
plain pointer
}
catch (const std::exception&)
{
std::cout << "Caught exception\n";
}
std::cout << "\n" "5) Array form of unique_ptr
demo\n";
{
std::unique_ptr<D[]> p(new D[3]);
} // `D::~D()` is called 3 times
std::cout << "\n" "6) Linked list demo\n";
{
List wall;
const int enough{1'000'000};
for (int beer = 0; beer != enough; ++beer)
wall.push(beer);
std::cout.imbue(std::locale("en_US.UTF-8"));
std::cout << enough << " bottles of beer on the
wall...\n";
} // destroys all the beers
}
Possible output:¶
1) Unique ownership semantics demo
D::D
D::bar
D::~D
2) Runtime polymorphism demo
D::D
D::bar
D::~D
3) Custom deleter demo
x
4) Custom lambda-expression deleter and exception safety demo
D::D
destroying from a custom deleter...
D::~D
Caught exception
5) Array form of unique_ptr demo
D::D
D::D
D::D
D::~D
D::~D
D::~D
6) Linked list demo
1,000,000 bottles of beer on the wall...
See also¶
shared_ptr smart pointer with shared object ownership semantics
(C++11) (class template)
weak_ptr weak reference to an object managed by std::shared_ptr
(C++11) (class template)
2024.06.10 | http://cppreference.com |