std::stop_callback::~stop_callback(3) | C++ Standard Libary | std::stop_callback::~stop_callback(3) |
NAME¶
std::stop_callback::~stop_callback - std::stop_callback::~stop_callback
Synopsis¶
~stop_callback(); (since C++20)
Destroys the stop_callback object.
If *this has a stop_token with associated stop-state, deregisters the
callback from
it.
If the callback function is being invoked concurrently on another thread, the
destructor does not complete until the callback function invocation is
complete. If
the callback function is being invoked on the same thread the destructor is
being
invoked on, then the destructor returns without waiting for callback
invocation to
complete (see Notes).
Notes¶
The stop_callback destructor is designed to prevent race
conditions and deadlocks.
If another thread is currently invoking the callback, then the destructor
cannot
return until that completes, or else the function object could potentially be
destroyed while it is being executed. The callback function is not required
to be
neither copyable nor movable - it lives in the stop_callback object itself
even
after registration.
On the other hand, if the current thread invoking the destructor is the same
thread
that is invoking the callback, then the destructor cannot wait or else a
deadlock
would occur. It is possible and valid for the same thread to be destroying
the
stop_callback while it is invoking its callback function, because the
callback
function might itself destroy the stop_callback, directly or indirectly.
2024.06.10 | http://cppreference.com |