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| std::shuffle_order_engine::shuffle_order_engine(3) | C++ Standard Libary | std::shuffle_order_engine::shuffle_order_engine(3) | 
NAME¶
std::shuffle_order_engine::shuffle_order_engine - std::shuffle_order_engine::shuffle_order_engine
Synopsis¶
 shuffle_order_engine(); (1) (since C++11)
  
   explicit shuffle_order_engine( result_type s ); (2) (since
    C++11)
  
   template< class Sseq > (3) (since C++11)
  
   explicit shuffle_order_engine( Sseq& seq );
  
   explicit shuffle_order_engine( const Engine& e ); (4) (since
    C++11)
  
   explicit shuffle_order_engine( Engine&& e ); (5) (since
    C++11)
  
   Constructs new pseudo-random engine adaptor.
  
   1) Default constructor. The underlying engine is also default-constructed.
  
   2) Constructs the underlying engine with s.
  
   3) Constructs the underlying engine with seed sequence seq. This constructor
    only
  
   participate in overload resolution if Sseq qualifies as a SeedSequence. In
  
   particular, this constructor does not participate in overload resolution if
    Sseq is
  
   implicitly convertible to result_type.
  
   4) Constructs the underlying engine with a copy of e.
  
   5) Move-constructs the underlying engine with e. e holds unspecified, but
    valid
  
   state afterwards.
Parameters¶
 s - integer value to construct the underlying engine with
  
   seq - seed sequence to construct the underlying engine with
  
   e - pseudo-random number engine to initialize with
Example¶
| 2024.06.10 | http://cppreference.com |