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std::shuffle_order_engine::shuffle_order_engine(3) C++ Standard Libary std::shuffle_order_engine::shuffle_order_engine(3)

NAME

std::shuffle_order_engine::shuffle_order_engine - std::shuffle_order_engine::shuffle_order_engine

Synopsis


shuffle_order_engine(); (1) (since C++11)
explicit shuffle_order_engine( result_type s ); (2) (since C++11)
template< class Sseq > (3) (since C++11)
explicit shuffle_order_engine( Sseq& seq );
explicit shuffle_order_engine( const Engine& e ); (4) (since C++11)
explicit shuffle_order_engine( Engine&& e ); (5) (since C++11)


Constructs new pseudo-random engine adaptor.


1) Default constructor. The underlying engine is also default-constructed.
2) Constructs the underlying engine with s.
3) Constructs the underlying engine with seed sequence seq. This constructor only
participate in overload resolution if Sseq qualifies as a SeedSequence. In
particular, this constructor does not participate in overload resolution if Sseq is
implicitly convertible to result_type.
4) Constructs the underlying engine with a copy of e.
5) Move-constructs the underlying engine with e. e holds unspecified, but valid
state afterwards.

Parameters


s - integer value to construct the underlying engine with
seq - seed sequence to construct the underlying engine with
e - pseudo-random number engine to initialize with

Example

2024.06.10 http://cppreference.com