table of contents
std::shuffle_order_engine::shuffle_order_engine(3) | C++ Standard Libary | std::shuffle_order_engine::shuffle_order_engine(3) |
NAME¶
std::shuffle_order_engine::shuffle_order_engine - std::shuffle_order_engine::shuffle_order_engine
Synopsis¶
shuffle_order_engine(); (1) (since C++11)
explicit shuffle_order_engine( result_type s ); (2) (since
C++11)
template< class Sseq > (3) (since C++11)
explicit shuffle_order_engine( Sseq& seq );
explicit shuffle_order_engine( const Engine& e ); (4) (since
C++11)
explicit shuffle_order_engine( Engine&& e ); (5) (since
C++11)
Constructs new pseudo-random engine adaptor.
1) Default constructor. The underlying engine is also default-constructed.
2) Constructs the underlying engine with s.
3) Constructs the underlying engine with seed sequence seq. This constructor
only
participate in overload resolution if Sseq qualifies as a SeedSequence. In
particular, this constructor does not participate in overload resolution if
Sseq is
implicitly convertible to result_type.
4) Constructs the underlying engine with a copy of e.
5) Move-constructs the underlying engine with e. e holds unspecified, but
valid
state afterwards.
Parameters¶
s - integer value to construct the underlying engine with
seq - seed sequence to construct the underlying engine with
e - pseudo-random number engine to initialize with
Example¶
2024.06.10 | http://cppreference.com |