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std::shared_ptr::reset(3) C++ Standard Libary std::shared_ptr::reset(3)

NAME

std::shared_ptr::reset - std::shared_ptr::reset

Synopsis


void reset() noexcept; (1) (since C++11)
template< class Y > (2) (since C++11)
void reset( Y* ptr );
template< class Y, class Deleter > (3) (since C++11)
void reset( Y* ptr, Deleter d );
template< class Y, class Deleter, class Alloc > (4) (since C++11)
void reset( Y* ptr, Deleter d, Alloc alloc );


Replaces the managed object with an object pointed to by ptr. Optional deleter d can
be supplied, which is later used to destroy the new object when no shared_ptr
objects own it. By default, delete expression is used as deleter. Proper delete
expression corresponding to the supplied type is always selected, this is the reason
why the function is implemented as template using a separate parameter Y.


If *this already owns an object and it is the last shared_ptr owning it, the object
is destroyed through the owned deleter.


If the object pointed to by ptr is already owned, the function generally results in
undefined behavior.


1) Releases the ownership of the managed object, if any. After the call, *this
manages no object. Equivalent to shared_ptr().swap(*this);.
2-4) Replaces the managed object with an object pointed to by ptr. Y must be a
complete type and implicitly convertible to T. Additionally:
2) Uses the delete expression as the deleter. A valid delete expression must be
available, i.e. delete ptr must be well formed, have well-defined behavior and not
throw any exceptions. Equivalent to shared_ptr<T>(ptr).swap(*this);.
3) Uses the specified deleter d as the deleter. Deleter must be callable for the
type T, i.e. d(ptr) must be well formed, have well-defined behavior and not throw
any exceptions. Deleter must be CopyConstructible, and its copy constructor and
destructor must not throw exceptions. Equivalent to shared_ptr<T>(ptr,
d).swap(*this);.
4) Same as (3), but additionally uses a copy of alloc for allocation of data for
internal use. Alloc must be an Allocator. The copy constructor and destructor must
not throw exceptions. Equivalent to shared_ptr<T>(ptr, d, alloc).swap(*this);.

Parameters


ptr - pointer to an object to acquire ownership of
d - deleter to store for deletion of the object
alloc - allocator to use for internal allocations

Return value


(none)

Exceptions


2) std::bad_alloc if required additional memory could not be obtained. May throw
implementation-defined exception for other errors. delete ptr is called if an
exception occurs.
3,4) std::bad_alloc if required additional memory could not be obtained. May throw
implementation-defined exception for other errors. d(ptr) is called if an exception
occurs.

Example

// Run this code


#include <iostream>
#include <memory>


struct Foo
{
Foo(int n = 0) noexcept : bar(n)
{
std::cout << "Foo::Foo(), bar = " << bar << " @ " << this << '\n';
}
~Foo()
{
std::cout << "Foo::~Foo(), bar = " << bar << " @ " << this << '\n';
}
int getBar() const noexcept { return bar; }
private:
int bar;
};


int main()
{
std::cout << "1) unique ownership\n";
{
std::shared_ptr<Foo> sptr = std::make_shared<Foo>(100);


std::cout << "Foo::bar = " << sptr->getBar() << ", use_count() = "
<< sptr.use_count() << '\n';


// Reset the shared_ptr without handing it a fresh instance of Foo.
// The old instance will be destroyed after this call.
std::cout << "call sptr.reset()...\n";
sptr.reset(); // calls Foo's destructor here
std::cout << "After reset(): use_count() = " << sptr.use_count()
<< ", sptr = " << sptr << '\n';
} // No call to Foo's destructor, it was done earlier in reset().


std::cout << "\n2) unique ownership\n";
{
std::shared_ptr<Foo> sptr = std::make_shared<Foo>(200);


std::cout << "Foo::bar = " << sptr->getBar() << ", use_count() = "
<< sptr.use_count() << '\n';


// Reset the shared_ptr, hand it a fresh instance of Foo.
// The old instance will be destroyed after this call.
std::cout << "call sptr.reset()...\n";
sptr.reset(new Foo{222});
std::cout << "After reset(): use_count() = " << sptr.use_count()
<< ", sptr = " << sptr << "\nLeaving the scope...\n";
} // Calls Foo's destructor.


std::cout << "\n3) multiple ownership\n";
{
std::shared_ptr<Foo> sptr1 = std::make_shared<Foo>(300);
std::shared_ptr<Foo> sptr2 = sptr1;
std::shared_ptr<Foo> sptr3 = sptr2;


std::cout << "Foo::bar = " << sptr1->getBar() << ", use_count() = "
<< sptr1.use_count() << '\n';


// Reset the shared_ptr sptr1, hand it a fresh instance of Foo.
// The old instance will stay shared between sptr2 and sptr3.
std::cout << "call sptr1.reset()...\n";
sptr1.reset(new Foo{333});


std::cout << "After reset():\n"
<< "sptr1.use_count() = " << sptr1.use_count()
<< ", sptr1 @ " << sptr1 << '\n'
<< "sptr2.use_count() = " << sptr2.use_count()
<< ", sptr2 @ " << sptr2 << '\n'
<< "sptr3.use_count() = " << sptr3.use_count()
<< ", sptr3 @ " << sptr3 << '\n'
<< "Leaving the scope...\n";
} // Calls two destructors of: 1) Foo owned by sptr1,
// 2) Foo shared between sptr2/sptr3.
}

Possible output:


1) unique ownership
Foo::Foo(), bar = 100 @ 0x23c5040
Foo::bar = 100, use_count() = 1
call sptr.reset()...
Foo::~Foo(), bar = 100 @ 0x23c5040
After reset(): use_count() = 0, sptr = 0


2) unique ownership
Foo::Foo(), bar = 200 @ 0x23c5040
Foo::bar = 200, use_count() = 1
call sptr.reset()...
Foo::Foo(), bar = 222 @ 0x23c5050
Foo::~Foo(), bar = 200 @ 0x23c5040
After reset(): use_count() = 1, sptr = 0x23c5050
Leaving the scope...
Foo::~Foo(), bar = 222 @ 0x23c5050


3) multiple ownership
Foo::Foo(), bar = 300 @ 0x23c5080
Foo::bar = 300, use_count() = 3
call sptr1.reset()...
Foo::Foo(), bar = 333 @ 0x23c5050
After reset():
sptr1.use_count() = 1, sptr1 @ 0x23c5050
sptr2.use_count() = 2, sptr2 @ 0x23c5080
sptr3.use_count() = 2, sptr3 @ 0x23c5080
Leaving the scope...
Foo::~Foo(), bar = 300 @ 0x23c5080
Foo::~Foo(), bar = 333 @ 0x23c5050

See also


constructor constructs new shared_ptr
(public member function)

2024.06.10 http://cppreference.com