table of contents
std::ranges::shuffle(3) | C++ Standard Libary | std::ranges::shuffle(3) |
NAME¶
std::ranges::shuffle - std::ranges::shuffle
Synopsis¶
Defined in header <algorithm>
Call signature
template< std::random_access_iterator I, std::sentinel_for<I> S,
class
Gen >
(since
requires std::permutable<I> && (1) C++20)
std::uniform_random_bit_generator<std::remove_reference_t<Gen>>
I shuffle( I first, S last, Gen&& gen );
template< ranges::random_access_range R, class Gen >
requires std::permutable<ranges::iterator_t<R>> && (since
std::uniform_random_bit_generator<std::remove_reference_t<Gen>>
(2) C++20)
ranges::borrowed_iterator_t<R>
shuffle( R&& r, Gen&& gen );
1) Reorders the elements in the given range [first, last) such that each
possible
permutation of those elements has equal probability of appearance.
2) Same as (1), but uses r as the range, as if using ranges::begin(r)
as first and
ranges::end(r) as last.
The function-like entities described on this page are niebloids, that is:
* Explicit template argument lists cannot be specified when calling any of
them.
* None of them are visible to argument-dependent lookup.
* When any of them are found by normal unqualified lookup as the name to the
left
of the function-call operator, argument-dependent lookup is inhibited.
In practice, they may be implemented as function objects, or with special
compiler
extensions.
Parameters¶
first, last - the range of elements to shuffle randomly
r - the range of elements to shuffle randomly
gen - the random number generator
Return value¶
An iterator equal to last.
Complexity¶
Exactly (last - first) - 1 swaps.
Possible implementation¶
struct shuffle_fn
{
template<std::random_access_iterator I, std::sentinel_for<I> S,
class Gen>
requires std::permutable<I> &&
std::uniform_random_bit_generator<std::remove_reference_t<Gen>>
I operator()(I first, S last, Gen&& gen) const
{
using diff_t = std::iter_difference_t<I>;
using distr_t = std::uniform_int_distribution<diff_t>;
using param_t = typename distr_t::param_type;
distr_t D;
const auto n {last - first};
for (diff_t i {1}; i < n; ++i)
ranges::iter_swap(first + i, first + D(gen, param_t(0, i)));
return ranges::next(first, last);
}
template<ranges::random_access_range R, class Gen>
requires std::permutable<ranges::iterator_t<R>> &&
std::uniform_random_bit_generator<std::remove_reference_t<Gen>>
ranges::borrowed_iterator_t<R> operator()(R&& r, Gen&&
gen) const
{
return (*this)(ranges::begin(r), ranges::end(r),
std::forward<Gen>(gen));
}
};
inline constexpr shuffle_fn shuffle {};
Example¶
// Run this code
#include <algorithm>
#include <array>
#include <iostream>
#include <random>
void print(const auto& a)
{
for (const auto e : a)
std::cout << e << ' ';
std::cout << '\n';
}
int main()
{
std::array a {'A', 'B', 'C', 'D', 'E', 'F'};
print(a);
std::random_device rd;
std::mt19937 gen {rd()};
for (int i {}; i != 3; ++i)
{
std::ranges::shuffle(a, gen);
print(a);
}
}
Possible output:¶
A B C D E F
F E A C D B
E C B F A D
B A E C F D
See also¶
ranges::next_permutation generates the next greater lexicographic
permutation of a
(C++20) range of elements
(niebloid)
ranges::prev_permutation generates the next smaller lexicographic permutation
of a
(C++20) range of elements
(niebloid)
random_shuffle
shuffle randomly re-orders elements in a range
(until C++17) (function template)
(C++11)
2024.06.10 | http://cppreference.com |