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std::ranges::generate_n(3) | C++ Standard Libary | std::ranges::generate_n(3) |
NAME¶
std::ranges::generate_n - std::ranges::generate_n
Synopsis¶
Defined in header <algorithm>
Call signature
template< std::input_or_output_iterator O, std::copy_constructible F
>
requires std::invocable<F&> &&
std::indirectly_writable<O, (since C++20)
std::invoke_result_t<F&>>
constexpr O
generate_n( O first, std::iter_difference_t<O> n, F gen );
Assigns the result of successive invocations of the function object gen to
each
element in the range [first, first + n), if 0 < n. Does nothing
otherwise.
The function-like entities described on this page are niebloids, that is:
* Explicit template argument lists cannot be specified when calling any of
them.
* None of them are visible to argument-dependent lookup.
* When any of them are found by normal unqualified lookup as the name to the
left
of the function-call operator, argument-dependent lookup is inhibited.
In practice, they may be implemented as function objects, or with special
compiler
extensions.
Parameters¶
first - the beginning of the range of elements to modify
n - number of elements to modify
gen - the generator function object.
Return value¶
Iterator one past the last element assigned if 0 < count, first otherwise.
Complexity¶
Exactly n invocations of gen() and assignments.
Possible implementation¶
struct generate_n_fn
{
template<std::input_or_output_iterator O, std::copy_constructible F>
requires std::invocable<F&> &&
std::indirectly_writable<O, std::invoke_result_t<F&>>
constexpr O operator()(O first, std::iter_difference_t<O> n, F gen)
const
{
for (; n-- > 0; *first = std::invoke(gen), ++first)
{}
return first;
}
};
inline constexpr generate_n_fn generate_n {};
Example¶
// Run this code
#include <algorithm>
#include <array>
#include <iostream>
#include <random>
#include <string_view>
auto dice()
{
static std::uniform_int_distribution<int> distr {1, 6};
static std::random_device engine;
static std::mt19937 noise {engine()};
return distr(noise);
}
void print(const auto& v, std::string_view comment)
{
for (int i : v)
std::cout << i << ' ';
std::cout << '(' << comment << ")\n";
}
int main()
{
std::array<int, 8> v;
std::ranges::generate_n(v.begin(), v.size(), dice);
print(v, "dice");
std::ranges::generate_n(v.begin(), v.size(), [n {0}] mutable { return n++;
});
// same effect as std::iota(v.begin(), v.end(), 0);
print(v, "iota");
}
Possible output:¶
5 5 2 2 6 6 3 5 (dice)
0 1 2 3 4 5 6 7 (iota)
See also¶
ranges::generate saves the result of a function in a range
(C++20) (niebloid)
ranges::generate_random fills a range with random numbers from a uniform
random bit
(C++26) generator
(niebloid)
ranges::fill assigns a range of elements a certain value
(C++20) (niebloid)
ranges::fill_n assigns a value to a number of elements
(C++20) (niebloid)
ranges::transform applies a function to a range of elements
(C++20) (niebloid)
assigns the results of successive function calls to N
generate_n elements in a range
(function template)
2024.06.10 | http://cppreference.com |