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std::ranges::destroy_at(3) C++ Standard Libary std::ranges::destroy_at(3)

NAME

std::ranges::destroy_at - std::ranges::destroy_at

Synopsis


Defined in header <memory>
Call signature
template< std::destructible T > (since C++20)
constexpr void destroy_at( T* p ) noexcept;


If T is not an array type, calls the destructor of the object pointed to by p, as if
by p->~T(). Otherwise, recursively destroys elements of *p in order, as if by
calling std::destroy(std::begin(*p), std::end(*p)).


The function-like entities described on this page are niebloids, that is:


* Explicit template argument lists may not be specified when calling any of them.
* None of them is visible to argument-dependent lookup.
* When one of them is found by normal unqualified lookup for the name to the left
of the function-call operator, it inhibits argument-dependent lookup.


In practice, they may be implemented as function objects, or with special compiler
extensions.

Parameters


p - a pointer to the object to be destroyed

Return value


(none)

Possible implementation


struct destroy_at_fn {
template<std::destructible T>
constexpr void operator()(T *p) const noexcept
{
if constexpr (std::is_array_v<T>)
for (auto &elem : *p)
operator()(std::addressof(elem));
else
p->~T();
}
};


inline constexpr destroy_at_fn destroy_at{};

Notes


destroy_at deduces the type of object to be destroyed and hence avoids writing it
explicitly in the destructor call.


When destroy_at is called in the evaluation of some constant expression e, the
argument p must point to an object whose lifetime began within the evaluation of e.

Example


The following example demonstrates how to use ranges::destroy_at to destroy a
contiguous sequence of elements.

// Run this code


#include <memory>
#include <new>
#include <iostream>


struct Tracer {
int value;
~Tracer() { std::cout << value << " destructed\n"; }
};


int main()
{
alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];


for (int i = 0; i < 8; ++i)
new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects


auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));


for (int i = 0; i < 8; ++i)
std::ranges::destroy_at(ptr + i);
}

Output:


0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

See also


ranges::destroy destroys a range of objects
(C++20) (niebloid)
ranges::destroy_n destroys a number of objects in a range
(C++20) (niebloid)
ranges::construct_at creates an object at a given address
(C++20) (niebloid)
destroy_at destroys an object at a given address
(C++17) (function template)

2022.07.31 http://cppreference.com