table of contents
std::mutex(3) | C++ Standard Libary | std::mutex(3) |
NAME¶
std::mutex - std::mutex
Synopsis¶
Defined in header <mutex>
class mutex; (since C++11)
The mutex class is a synchronization primitive that can be used to protect
shared
data from being simultaneously accessed by multiple threads.
mutex offers exclusive, non-recursive ownership semantics:
* A calling thread owns a mutex from the time that it successfully calls
either
lock or try_lock until it calls unlock.
* When a thread owns a mutex, all other threads will block (for calls to
lock) or
receive a false return value (for try_lock) if they attempt to claim
ownership
of the mutex.
* A calling thread must not own the mutex prior to calling lock or
try_lock.
The behavior of a program is undefined if a mutex is destroyed while still
owned by
any threads, or a thread terminates while owning a mutex. The mutex class
satisfies
all requirements of Mutex and StandardLayoutType.
std::mutex is neither copyable nor movable.
Member functions¶
constructor constructs the mutex
(public member function)
destructor destroys the mutex
(public member function)
operator= not copy-assignable
[deleted] (public member function)
Locking¶
lock locks the mutex, blocks if the mutex is not available
(public member function)
try_lock tries to lock the mutex, returns if the mutex is not available
(public member function)
unlock unlocks the mutex
(public member function)
Native handle¶
native_handle returns the underlying implementation-defined
native handle object
(public member function)
Notes¶
std::mutex is usually not accessed directly: std::unique_lock,
std::lock_guard,
or std::scoped_lock
(since C++17) manage locking in a more exception-safe manner.
Example¶
This example shows how a mutex can be used to protect an std::map
shared between two
threads.
// Run this code
#include <chrono>
#include <iostream>
#include <map>
#include <mutex>
#include <string>
#include <thread>
std::map<std::string, std::string> g_pages;
std::mutex g_pages_mutex;
void save_page(const std::string& url)
{
// simulate a long page fetch
std::this_thread::sleep_for(std::chrono::seconds(2));
std::string result = "fake content";
std::lock_guard<std::mutex> guard(g_pages_mutex);
g_pages[url] = result;
}
int main()
{
std::thread t1(save_page, "http://foo");
std::thread t2(save_page, "http://bar");
t1.join();
t2.join();
// safe to access g_pages without lock now, as the threads are joined
for (const auto& [url, page] : g_pages)
std::cout << url << " => " << page <<
'\n';
}
Output:¶
http://bar => fake content
http://foo => fake content
See also¶
recursive_mutex provides mutual exclusion facility which can be
locked
(C++11) recursively by the same thread
(class)
lock_guard implements a strictly scope-based mutex ownership wrapper
(C++11) (class template)
unique_lock implements movable mutex ownership wrapper
(C++11) (class template)
scoped_lock deadlock-avoiding RAII wrapper for multiple mutexes
(C++17) (class template)
condition_variable provides a condition variable associated with a
std::unique_lock
(C++11) (class)
2024.06.10 | http://cppreference.com |