Scroll to navigation

std::filesystem::path::path(3) C++ Standard Libary std::filesystem::path::path(3)

NAME

std::filesystem::path::path - std::filesystem::path::path

Synopsis


path() noexcept; (1) (since C++17)
path( const path& p ); (2) (since C++17)
path( path&& p ) noexcept; (3) (since C++17)
path( string_type&& source, format fmt = auto_format ); (4) (since C++17)
template< class Source > (5) (since C++17)
path( const Source& source, format fmt = auto_format );
template< class InputIt > (6) (since C++17)
path( InputIt first, InputIt last, format fmt = auto_format );
template< class Source >
path( const Source& source, const std::locale& loc, format fmt = (7) (since C++17)
auto_format );
template< class InputIt >
path( InputIt first, InputIt last, const std::locale& loc, format (8) (since C++17)
fmt = auto_format );


Constructs a new path object.


1) Constructs an empty path.
2) Copy constructor. Constructs a path whose pathname, in both native and generic
formats, is the same as that of p
3) Move constructor. Constructs a path whose pathname, in both native and generic
formats, is the same as that of p, p is left in valid but unspecified state.
4-6) Constructs the path from a character sequence (format interpreted as specified
by fmt) provided by source (4,5), which is a pointer or an input iterator to a
null-terminated character/wide character sequence, an std::basic_string or an
std::basic_string_view, or represented as a pair of input iterators [first, last)
(6). Any of the character types char,
char8_t,
(since C++20)char16_t, char32_t, wchar_t is allowed, and the method of conversion to
the native character set depends on the character type used by source


* If the source character type is char, the encoding of the source is
assumed to be the native narrow encoding (so no conversion takes place
on POSIX systems)


* If the source character type is char8_t, conversion from UTF-8 (since C++20)
to native filesystem encoding is used.


* If the source character type is char16_t, conversion from UTF-16 to
native filesystem encoding is used.
* If the source character type is char32_t, conversion from UTF-32 to
native filesystem encoding is used.
* If the source character type is wchar_t, the input is assumed to be the
native wide encoding (so no conversion takes places on Windows)


7-8) Constructs the path from a character sequence (format interpreted as specified
by fmt) provided by source (7), which is a pointer or an input iterator to a
null-terminated character sequence, an std::string, an std::basic_string_view, or
represented as a pair of input iterators [first, last) (8). The only character type
allowed is char. Uses loc to perform the character encoding conversion. If
value_type is wchar_t, converts from to wide using the std::codecvt<wchar_t, char,
std::mbstate_t> facet of loc. Otherwise, first converts to wide using the
std::codecvt<wchar_t, char, std::mbstate_t> facet and then converts to filesystem
native character type using std::codecvt<wchar_t,value_type> facet of loc.


(5) and (7) participate in overload resolution only if Source and path are not the
same type, and either:


* Source is a specialization of std::basic_string or std::basic_string_view, or
* std::iterator_traits<std::decay_t<Source>>::value_type is valid and denotes a
possibly const-qualified encoding character type (char,
char8_t,
(since C++20)char16_t, char32_t, or wchar_t).

Parameters


p - a path to copy
std::basic_string, std::basic_string_view, pointer to a
source - null-terminated character string, or input iterator with a character
value type that points to a null-terminated character sequence (the
character type must be char for overload (7))
first, last - pair of LegacyInputIterators that specify a character sequence
fmt - enumerator of type path::format which specifies how pathname format is
to be interpreted
loc - locale that defines encoding conversion to use

Type requirements


-
InputIt must meet the requirements of LegacyInputIterator.
-
The value type of InputIt must be one of the character types char, wchar_t,
char8_t,
(since C++20)char16_t and char32_t to use the overload (6)
-
The value type of InputIt must be char to use the overload (8)

Exceptions


2, 4-8) May throw implementation-defined exceptions.

Notes


For portable pathname generation from Unicode strings, see u8path. (until C++20)
path constructor supports creation from UTF-8 string when the source (since C++20)
is a sequence of char8_t.

Example

// Run this code


#include <iostream>
#include <filesystem>
namespace fs = std::filesystem;
int main()
{
fs::path p1 = "/usr/lib/sendmail.cf"; // portable format
fs::path p2 = "C:\\users\\abcdef\\AppData\\Local\\Temp\\"; // native format
fs::path p3 = U"D:/猫.txt"; // UTF-32 string
fs::path p4 = u8"~/狗.txt"; // UTF-8 string


std::cout << "p1 = " << p1 << '\n'
<< "p2 = " << p2 << '\n'
<< "p3 = " << p3 << '\n'
<< "p4 = " << p4 << '\n';
}

Output:


p1 = "/usr/lib/sendmail.cf"
p2 = "C:\\users\\abcdef\\AppData\\Local\\Temp\\"
p3 = "D:/猫.txt"
p4 = "~/狗.txt"


Defect reports


The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.


DR Applied to Behavior as published Correct behavior
LWG 3244 C++17 constraint that Source cannot be path was added
missing

See also


u8path creates a path from a UTF-8 encoded source
(C++17)(deprecated in C++20) (function)

2022.07.31 http://cppreference.com