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std::filesystem::is_directory(3) | C++ Standard Libary | std::filesystem::is_directory(3) |
NAME¶
std::filesystem::is_directory - std::filesystem::is_directory
Synopsis¶
Defined in header <filesystem>
bool is_directory( std::filesystem::file_status s ) noexcept; (1)
(since C++17)
bool is_directory( const std::filesystem::path& p ); (2) (since
C++17)
bool is_directory( const std::filesystem::path& p, (3) (since
C++17)
std::error_code& ec ) noexcept;
Checks if the given file status or path corresponds to a directory.
1) Equivalent to s.type() == file_type::directory.
2,3) Equivalent to is_directory(status(p)) or is_directory(status(p, ec)),
respectively.
Parameters¶
s - file status to check
p - path to query
ec - error code to modify in case of errors
Return value¶
true if the file indicated by p or if the type indicated s refers
to a directory,
false otherwise. The non-throwing overload returns false if an error
occurs.
Exceptions¶
Any overload not marked noexcept may throw std::bad_alloc if
memory allocation
fails.
2,3) Sets a std::error_code& parameter to the OS API error code if an OS
API call
fails, and executes ec.clear() if no errors occur.
Example¶
// Run this code
#include <cstdio>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>
namespace fs = std::filesystem;
void demo_status(const fs::path& p, fs::file_status s)
{
std::cout << p;
// alternative: switch(s.type()) { case fs::file_type::regular: ...}
if (fs::is_regular_file(s))
std::cout << " is a regular file\n";
if (fs::is_directory(s))
std::cout << " is a directory\n";
if (fs::is_block_file(s))
std::cout << " is a block device\n";
if (fs::is_character_file(s))
std::cout << " is a character device\n";
if (fs::is_fifo(s))
std::cout << " is a named IPC pipe\n";
if (fs::is_socket(s))
std::cout << " is a named IPC socket\n";
if (fs::is_symlink(s))
std::cout << " is a symlink\n";
if (!fs::exists(s))
std::cout << " does not exist\n";
}
int main()
{
// create files of different kinds
fs::create_directory("sandbox");
fs::create_directory("sandbox/dir");
std::ofstream{"sandbox/file"}; // create regular file
fs::create_symlink("file", "sandbox/symlink");
mkfifo("sandbox/pipe", 0644);
sockaddr_un addr;
addr.sun_family = AF_UNIX;
std::strcpy(addr.sun_path, "sandbox/sock");
int fd = socket(PF_UNIX, SOCK_STREAM, 0);
bind(fd, reinterpret_cast<sockaddr*>(&addr), sizeof addr);
// demo different status accessors
for (auto it{fs::directory_iterator("sandbox")}; it !=
fs::directory_iterator(); ++it)
demo_status(*it, it->symlink_status()); // use cached status from
directory entry
demo_status("/dev/null", fs::status("/dev/null")); //
direct calls to status
demo_status("/dev/sda", fs::status("/dev/sda"));
demo_status("sandbox/no", fs::status("/sandbox/no"));
// cleanup (prefer std::unique_ptr-based custom deleters)
close(fd);
fs::remove_all("sandbox");
}
Possible output:¶
"sandbox/file" is a regular file
"sandbox/dir" is a directory
"sandbox/pipe" is a named IPC pipe
"sandbox/sock" is a named IPC socket
"sandbox/symlink" is a symlink
"/dev/null" is a character device
"/dev/sda" is a block device
"sandbox/no" does not exist
See also¶
status determines file attributes
symlink_status determines file attributes, checking the symlink target
(C++17) (function)
(C++17)
file_status represents file type and permissions
(C++17) (class)
status_known checks whether file status is known
(C++17) (function)
is_block_file checks whether the given path refers to block device
(C++17) (function)
is_character_file checks whether the given path refers to a character device
(C++17) (function)
is_fifo checks whether the given path refers to a named pipe
(C++17) (function)
is_other checks whether the argument refers to an other file
(C++17) (function)
is_regular_file checks whether the argument refers to a regular file
(C++17) (function)
is_socket checks whether the argument refers to a named IPC socket
(C++17) (function)
is_symlink checks whether the argument refers to a symbolic link
(C++17) (function)
exists checks whether path refers to existing file system object
(C++17) (function)
checks whether the directory entry refers to a directory
is_directory (public member function of
std::filesystem::directory_entry)
2024.06.10 | http://cppreference.com |