table of contents
std::filesystem::directory_entry::assign(3) | C++ Standard Libary | std::filesystem::directory_entry::assign(3) |
NAME¶
std::filesystem::directory_entry::assign - std::filesystem::directory_entry::assign
Synopsis¶
void assign( const std::filesystem::path& p ); (since
C++17)
void assign( const std::filesystem::path& p, std::error_code& ec
);
Assigns new content to the directory entry object. Sets the path to p and
calls
refresh to update the cached attributes. If an error occurs, the values of
the
cached attributes are unspecified.
This function does not commit any changes to the filesystem.
Parameters¶
p - path to the filesystem object to which the directory entry
will refer
ec - out-parameter for error reporting in the non-throwing overload
Return value¶
(none)
Exceptions¶
The overload that does not take a std::error_code& parameter
throws
filesystem::filesystem_error on underlying OS API errors, constructed with p
as the
first path argument and the OS error code as the error code argument. The
overload
taking a std::error_code& parameter sets it to the OS API error code if
an OS API
call fails, and executes ec.clear() if no errors occur. Any overload not
marked
noexcept may throw std::bad_alloc if memory allocation fails.
Example¶
// Run this code
#include <filesystem>
#include <fstream>
#include <iostream>
void print_entry_info(const std::filesystem::directory_entry& entry)
{
std::cout << "the entry " << entry;
if (not entry.exists()) {
std::cout << " does not exists on the file system\n";
return;
}
std::cout << " is ";
if (entry.is_directory()) std::cout << "a directory\n";
if (entry.is_regular_file()) std::cout << "a regular file\n";
/*...*/
}
int main()
{
std::filesystem::current_path(std::filesystem::temp_directory_path());
std::filesystem::directory_entry entry{std::filesystem::current_path()};
print_entry_info(entry);
std::filesystem::path name{"cppreference.html"};
std::ofstream{name} << "C++";
std::cout << "entry.assign();\n";
entry.assign(entry/name);
print_entry_info(entry);
std::cout << "remove(entry);\n";
std::filesystem::remove(entry);
print_entry_info(entry); // the entry still contains old
"state"
std::cout << "entry.assign();\n";
entry.assign(entry); // or just call entry.refresh()
print_entry_info(entry);
}
Possible output:¶
the entry "/tmp" is a directory
entry.assign();
the entry "/tmp/cppreference.html" is a regular file
remove(entry);
the entry "/tmp/cppreference.html" is a regular file
entry.assign();
the entry "/tmp/cppreference.html" does not exists on the file
system
See also¶
operator= assigns contents
(public member function)
2022.07.31 | http://cppreference.com |