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| std::filesystem::directory_entry::assign(3) | C++ Standard Libary | std::filesystem::directory_entry::assign(3) | 
NAME¶
std::filesystem::directory_entry::assign - std::filesystem::directory_entry::assign
Synopsis¶
 void assign( const std::filesystem::path& p ); (1)
    (since C++17)
  
   void assign( const std::filesystem::path& p, std::error_code& ec
    (2) (since C++17)
  
   );
  
   Assigns new content to the directory entry object. Sets the path to p and
    calls
  
   refresh to update the cached attributes. If an error occurs, the values of
    the
  
   cached attributes are unspecified.
  
   This function does not commit any changes to the filesystem.
Parameters¶
 p - path to the filesystem object to which the directory entry
    will refer
  
   ec - out-parameter for error reporting in the non-throwing overload
Return value¶
(none)
Exceptions¶
 Any overload not marked noexcept may throw std::bad_alloc if
    memory allocation
  
   fails.
  
   1) Throws std::filesystem::filesystem_error on underlying OS API errors,
    constructed
  
   with p as the first path argument and the OS error code as the error code
    argument.
  
   2) Sets a std::error_code& parameter to the OS API error code if an OS
    API call
  
   fails, and executes ec.clear() if no errors occur.
Example¶
// Run this code
  
   #include <filesystem>
  
   #include <fstream>
  
   #include <iostream>
  
   void print_entry_info(const std::filesystem::directory_entry& entry)
  
   {
  
   if (std::cout << "The entry " << entry; not
    entry.exists())
  
   {
  
   std::cout << " does not exists on the file system\n";
  
   return;
  
   }
  
   std::cout << " is ";
  
   if (entry.is_directory())
  
   std::cout << "a directory\n";
  
   if (entry.is_regular_file())
  
   std::cout << "a regular file\n";
  
   /*...*/
  
   }
  
   int main()
  
   {
  
   std::filesystem::current_path(std::filesystem::temp_directory_path());
  
   std::filesystem::directory_entry entry{std::filesystem::current_path()};
  
   print_entry_info(entry);
  
   std::filesystem::path name{"cppreference.html"};
  
   std::ofstream{name} << "C++";
  
   std::cout << "entry.assign();\n";
  
   entry.assign(entry/name);
  
   print_entry_info(entry);
  
   std::cout << "remove(entry);\n";
  
   std::filesystem::remove(entry);
  
   print_entry_info(entry); // the entry still contains old
  "state"
  
   std::cout << "entry.assign();\n";
  
   entry.assign(entry); // or just call entry.refresh()
  
   print_entry_info(entry);
  
   }
Possible output:¶
 The entry "/tmp" is a directory
  
   entry.assign();
  
   The entry "/tmp/cppreference.html" is a regular file
  
   remove(entry);
  
   The entry "/tmp/cppreference.html" is a regular file
  
   entry.assign();
  
   The entry "/tmp/cppreference.html" does not exists on the file
    system
See also¶
 operator= assigns contents
  
   (public member function)
| 2024.06.10 | http://cppreference.com |