Scroll to navigation

std::cos(std::valarray)(3) C++ Standard Libary std::cos(std::valarray)(3)

NAME

std::cos(std::valarray) - std::cos(std::valarray)

Synopsis


Defined in header <valarray>
template< class T >
valarray<T> cos( const valarray<T>& va );


For each element in va computes cosine of the value of the element.

Parameters


va - value array to apply the operation to

Return value


Value array containing cosines of the values in va.

Notes


Unqualified function (cos) is used to perform the computation. If such function is
not available, std::cos is used due to argument-dependent lookup.


The function can be implemented with the return type different from std::valarray.
In this case, the replacement type has the following properties:


* All const member functions of std::valarray are provided.
* std::valarray, std::slice_array, std::gslice_array, std::mask_array and
std::indirect_array can be constructed from the replacement type.
* For every function taking a const std::valarray<T>&
except begin() and end()
(since C++11), identical functions taking the replacement types shall be added;
* For every function taking two const std::valarray<T>& arguments, identical
functions taking every combination of const std::valarray<T>& and replacement
types shall be added.
* The return type does not add more than two levels of template nesting over the
most deeply-nested argument type.

Possible implementation


template<class T>
valarray<T> cos(const valarray<T>& va)
{
valarray<T> other = va;
for (T& i : other)
i = cos(i);


return other; // proxy object may be returned
}

Example

// Run this code


#include <cmath>
#include <iomanip>
#include <iostream>
#include <valarray>


void show(const char* title, const std::valarray<float>& data)
{
const int w{9};
std::cout << std::setw(w) << title << " | ";
for (float x : data)
std::cout << std::setw(w) << x << " | ";
std::cout << '\n';
}


int main()
{
const std::valarray<float> x{.1, .2, .3, .4};
const auto sin = std::sin(x);
const auto cos = std::cos(x);
const auto z = (sin * sin) + (cos * cos);


show("x", x);
show("sin(x)", sin);
show("cos(x)", cos);
show("z", z);
}

Output:


x | 0.1 | 0.2 | 0.3 | 0.4 |
sin(x) | 0.0998334 | 0.198669 | 0.29552 | 0.389418 |
cos(x) | 0.995004 | 0.980067 | 0.955337 | 0.921061 |
z | 1 | 1 | 1 | 1 |

See also


sin(std::valarray) applies the function std::sin to each element of valarray
(function template)
tan(std::valarray) applies the function std::tan to each element of valarray
(function template)
acos(std::valarray) applies the function std::acos to each element of valarray
(function template)
cos
cosf computes cosine (\({\small\cos{x}}\)cos(x))
cosl (function)
(C++11)
(C++11)
cos(std::complex) computes cosine of a complex number (\({\small\cos{z}}\)cos(z))
(function template)

Hidden category:


* Pages with unreviewed LWG DR marker

2024.06.10 http://cppreference.com