table of contents
std::call_once(3) | C++ Standard Libary | std::call_once(3) |
NAME¶
std::call_once - std::call_once
Synopsis¶
Defined in header <mutex>
template< class Callable, class... Args > (since C++11)
void call_once( std::once_flag& flag, Callable&& f,
Args&&... args );
Executes the Callable object f exactly once, even if called concurrently from
several threads.
In detail:¶
* If, by the time std::call_once is called, flag indicates that f
was already
called, std::call_once returns right away (such a call to std::call_once is
known as passive).
* Otherwise, std::call_once calls INVOKE(std::forward<Callable>(f),
std::forward<Args>(args)...). Unlike the std::thread constructor or
std::async,
the arguments are not moved or copied because they do not need to be
transferred
to another thread of execution (such a call to std::call_once is known as
active).
* If that invocation throws an exception, it is propagated to the caller of
std::call_once, and flag is not flipped so that another call will be
attempted
(such a call to std::call_once is known as exceptional ).
* If that invocation returns normally (such a call to std::call_once is known
as
returning), flag is flipped, and all other calls to std::call_once with the
same
flag are guaranteed to be passive.
All active calls on the same flag form a single total order consisting of
zero or
more exceptional calls, followed by one returning call. The end of each
active call
synchronizes-with the next active call in that order.
The return from the returning call synchronizes-with the returns from all
passive
calls on the same flag: this means that all concurrent calls to
std::call_once are
guaranteed to observe any side-effects made by the active call, with no
additional
synchronization.
Parameters¶
flag - an object, for which exactly one function gets executed
f - Callable object to invoke
args... - arguments to pass to the function
Return value¶
(none)
Exceptions¶
* std::system_error if any condition prevents calls to
std::call_once from
executing as specified.
* Any exception thrown by f.
Notes¶
If concurrent calls to std::call_once pass different functions f,
it is unspecified
which f will be called. The selected function runs in the same thread as the
std::call_once invocation it was passed to.
Initialization of function-local statics is guaranteed to occur only once
even when
called from multiple threads, and may be more efficient than the equivalent
code
using std::call_once.
The POSIX equivalent of this function is pthread_once.
Example¶
// Run this code
#include <iostream>
#include <mutex>
#include <thread>
std::once_flag flag1, flag2;
void simple_do_once()
{
std::call_once(flag1, [](){ std::cout << "Simple example: called
once\n"; });
}
void may_throw_function(bool do_throw)
{
if (do_throw)
{
std::cout << "Throw: call_once will retry\n"; // this may
appear more than once
throw std::exception();
}
std::cout << "Did not throw, call_once will not attempt
again\n"; // guaranteed once
}
void do_once(bool do_throw)
{
try
{
std::call_once(flag2, may_throw_function, do_throw);
}
catch (...) {}
}
int main()
{
std::thread st1(simple_do_once);
std::thread st2(simple_do_once);
std::thread st3(simple_do_once);
std::thread st4(simple_do_once);
st1.join();
st2.join();
st3.join();
st4.join();
std::thread t1(do_once, true);
std::thread t2(do_once, true);
std::thread t3(do_once, false);
std::thread t4(do_once, true);
t1.join();
t2.join();
t3.join();
t4.join();
}
Possible output:¶
Simple example: called once
Throw: call_once will retry
Throw: call_once will retry
Throw: call_once will retry
Did not throw, call_once will not attempt again
Defect reports
The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.
DR Applied to Behavior as published Correct behavior
std::invalid_argument would be thrown if f
LWG 2080 C++11 is invalid, removed this error
but the scenario where f is invalidated is condition
not specified
LWG 2442 C++11 the arguments were copied and/or moved no copying/moving is
before invocation performed
See also¶
once_flag helper object to ensure that call_once invokes the
function only once
(C++11) (class)
C documentation for
call_once
2024.06.10 | http://cppreference.com |