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std::barrier(3) | C++ Standard Libary | std::barrier(3) |
NAME¶
std::barrier - std::barrier
Synopsis¶
Defined in header <barrier>
template< class CompletionFunction = /* see below */ > (since
C++20)
class barrier;
The class template std::barrier provides a thread-coordination mechanism that
blocks
a group of threads of known size until all threads in that group have reached
the
barrier. Unlike std::latch, barriers are reusable: once a group of arriving
threads
are unblocked, the barrier can be reused. Unlike std::latch, barriers execute
a
possibly empty callable before unblocking threads.
A barrier object's lifetime consists of one or more phases. Each phase
defines a
phase synchronization point where waiting threads block. Threads can arrive
at the
barrier, but defer waiting on the phase synchronization point by calling
arrive.
Such threads can later block on the phase synchronization point by calling
wait.
A barrier phase consists of the following steps:
1. The expected count is decremented by each call to arrive or
arrive_and_drop.
2. When the expected count reaches zero, the phase completion step is run,
meaning
that the completion is invoked, and all threads blocked on the phase
synchronization point are unblocked. The end of the completion step strongly
happens-before all calls that were unblocked by the completion step return.
Exactly once after the expected count reaches zero, a thread executes the
completion step during its call to arrive, arrive_and_drop, or wait, except
that
it is implementation-defined whether the step executes if no thread calls
wait.
3. When the completion step finishes, the expected count is reset to the
value
specified at construction less the number of calls to arrive_and_drop since,
and
the next barrier phase begins.
Concurrent invocations of the member functions of barrier, except for the
destructor, do not introduce data races.
Template parameters¶
CompletionFunction - a function object type
-
CompletionFunction must meet the requirements of MoveConstructible and
Destructible.
std::is_nothrow_invocable_v<CompletionFunction&> must be true.
The default template argument of CompletionFunction is an unspecified
function
object type that additionally meets the requirements of DefaultConstructible.
Calling an lvalue of it with no arguments has no effects.
Member objects¶
Name Definition
A completion function object of type CompletionFunction which
completion (private) is called on every phase completion step.
(exposition-only member object*)
Member types¶
Name Definition
arrival_token an unspecified object type meeting requirements of
MoveConstructible,
MoveAssignable and Destructible
Member functions¶
constructor constructs a barrier
(public member function)
destructor destroys the barrier
(public member function)
operator= barrier is not assignable
[deleted] (public member function)
arrive arrives at barrier and decrements the expected count
(public member function)
blocks at the phase synchronization point until its phase completion
wait step is run
(public member function)
arrives at barrier and decrements the expected count by one, then
arrive_and_wait blocks until current phase completes
(public member function)
decrements both the initial expected count for subsequent phases and
arrive_and_drop the expected count for current phase by one
(public member function)
Constants¶
max the maximum value of expected count supported by the
implementation
[static] (public static member function)
Notes¶
Feature-test macro Value Std Feature
201907L (C++20) std::barrier
__cpp_lib_barrier 202302L (C++20) Relaxed guarantees for phase completion
(DR)
Example¶
// Run this code
#include <barrier>
#include <iostream>
#include <string>
#include <syncstream>
#include <thread>
#include <vector>
int main()
{
const auto workers = {"Anil", "Busara",
"Carl"};
auto on_completion = []() noexcept
{
// locking not needed here
static auto phase =
"... done\n"
"Cleaning up...\n";
std::cout << phase;
phase = "... done\n";
};
std::barrier sync_point(std::ssize(workers), on_completion);
auto work = [&](std::string name)
{
std::string product = " " + name + " worked\n";
std::osyncstream(std::cout) << product; // ok, op<< call is
atomic
sync_point.arrive_and_wait();
product = " " + name + " cleaned\n";
std::osyncstream(std::cout) << product;
sync_point.arrive_and_wait();
};
std::cout << "Starting...\n";
std::vector<std::jthread> threads;
threads.reserve(std::size(workers));
for (auto const& worker : workers)
threads.emplace_back(work, worker);
}
Possible output:¶
Starting...
Anil worked
Carl worked
Busara worked
... done
Cleaning up...
Busara cleaned
Carl cleaned
Anil cleaned
... done
Defect reports
The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.
DR Applied to Behavior as published Correct behavior
P2588R3 C++20 old phase completion guarantees might prevent relaxed
hardware acceleration
See also¶
latch single-use thread barrier
(C++20) (class)
2024.06.10 | http://cppreference.com |