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std::barrier(3) C++ Standard Libary std::barrier(3)

NAME

std::barrier - std::barrier

Synopsis


Defined in header <barrier>
template< class CompletionFunction = /* see below */ > (since C++20)
class barrier;


The class template std::barrier provides a thread-coordination mechanism that blocks
a group of threads of known size until all threads in that group have reached the
barrier. Unlike std::latch, barriers are reusable: once a group of arriving threads
are unblocked, the barrier can be reused. Unlike std::latch, barriers execute a
possibly empty callable before unblocking threads.


A barrier object's lifetime consists of one or more phases. Each phase defines a
phase synchronization point where waiting threads block. Threads can arrive at the
barrier, but defer waiting on the phase synchronization point by calling arrive.
Such threads can later block on the phase synchronization point by calling wait.


A barrier phase consists of the following steps:


1. The expected count is decremented by each call to arrive or arrive_and_drop.
2. When the expected count reaches zero, the phase completion step is run, meaning
that the completion is invoked, and all threads blocked on the phase
synchronization point are unblocked. The end of the completion step strongly
happens-before all calls that were unblocked by the completion step return.
Exactly once after the expected count reaches zero, a thread executes the
completion step during its call to arrive, arrive_and_drop, or wait, except that
it is implementation-defined whether the step executes if no thread calls wait.
3. When the completion step finishes, the expected count is reset to the value
specified at construction less the number of calls to arrive_and_drop since, and
the next barrier phase begins.


Concurrent invocations of the member functions of barrier, except for the
destructor, do not introduce data races.

Template parameters


CompletionFunction - a function object type
-
CompletionFunction must meet the requirements of MoveConstructible and Destructible.
std::is_nothrow_invocable_v<CompletionFunction&> must be true.


The default template argument of CompletionFunction is an unspecified function
object type that additionally meets the requirements of DefaultConstructible.
Calling an lvalue of it with no arguments has no effects.

Member objects


Name Definition
A completion function object of type CompletionFunction which
completion (private) is called on every phase completion step.
(exposition-only member object*)

Member types


Name Definition
arrival_token an unspecified object type meeting requirements of MoveConstructible,
MoveAssignable and Destructible

Member functions


constructor constructs a barrier
(public member function)
destructor destroys the barrier
(public member function)
operator= barrier is not assignable
[deleted] (public member function)
arrive arrives at barrier and decrements the expected count
(public member function)
blocks at the phase synchronization point until its phase completion
wait step is run
(public member function)
arrives at barrier and decrements the expected count by one, then
arrive_and_wait blocks until current phase completes
(public member function)
decrements both the initial expected count for subsequent phases and
arrive_and_drop the expected count for current phase by one
(public member function)

Constants


max the maximum value of expected count supported by the implementation
[static] (public static member function)

Notes


Feature-test macro Value Std Feature
201907L (C++20) std::barrier
__cpp_lib_barrier 202302L (C++20) Relaxed guarantees for phase completion
(DR)

Example

// Run this code


#include <barrier>
#include <iostream>
#include <string>
#include <syncstream>
#include <thread>
#include <vector>


int main()
{
const auto workers = {"Anil", "Busara", "Carl"};


auto on_completion = []() noexcept
{
// locking not needed here
static auto phase =
"... done\n"
"Cleaning up...\n";
std::cout << phase;
phase = "... done\n";
};


std::barrier sync_point(std::ssize(workers), on_completion);


auto work = [&](std::string name)
{
std::string product = " " + name + " worked\n";
std::osyncstream(std::cout) << product; // ok, op<< call is atomic
sync_point.arrive_and_wait();


product = " " + name + " cleaned\n";
std::osyncstream(std::cout) << product;
sync_point.arrive_and_wait();
};


std::cout << "Starting...\n";
std::vector<std::jthread> threads;
threads.reserve(std::size(workers));
for (auto const& worker : workers)
threads.emplace_back(work, worker);
}

Possible output:


Starting...
Anil worked
Carl worked
Busara worked
... done
Cleaning up...
Busara cleaned
Carl cleaned
Anil cleaned
... done


Defect reports


The following behavior-changing defect reports were applied retroactively to
previously published C++ standards.


DR Applied to Behavior as published Correct behavior
P2588R3 C++20 old phase completion guarantees might prevent relaxed
hardware acceleration

See also


latch single-use thread barrier
(C++20) (class)

2024.06.10 http://cppreference.com