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al_transform_coordinates_3d(3) al_transform_coordinates_3d(3)

NAME

al_transform_coordinates_3d - Allegro 5 API

SYNOPSIS

#include <allegro5/allegro.h>
void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans,

float *x, float *y, float *z)

DESCRIPTION

Transform x, y, z coordinates.

Parameters:

trans - Transformation to use
x, y, z - Pointers to the coordinates

Note: If you are using a projection transform you most likely will want to use al_transform_coordinates_3d_projective(3) instead.

Since 5.1.9

SEE ALSO

al_use_transform(3), al_transform_coordinates(3)

Allegro reference manual