table of contents
ALLEGRO_VERTEX(3) | ALLEGRO_VERTEX(3) |
NAME¶
ALLEGRO_VERTEX - Allegro 5 API
SYNOPSIS¶
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#include <allegro5/allegro_primitives.h> typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;
DESCRIPTION¶
Defines the generic vertex type, with a 3D position, color and texture coordinates for a single texture. Note that at this time, the software driver for this addon cannot render 3D primitives. If you want a 2D only primitive, set z to 0. Note that you must initialize all members of this struct when you’re using it. One exception to this rule are the u and v variables which can be left uninitialized when you are not using textures.
Fields:
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- x, y, z - Position of the vertex (float)
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- u, v - Texture coordinates measured in pixels (float)
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- color - ALLEGRO_COLOR(3) structure, storing the color of the vertex
SEE ALSO¶
Allegro reference manual |