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uinsert(3) Allegro manual uinsert(3)

NAME

uinsert - Inserts a character in a string. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

int uinsert(char *s, int index, int c);

DESCRIPTION

Inserts the character `c' at the specified `index' in the string, sliding the rest of the data along to make room. If `index' is negative, it counts backward from the end of the string. Example:


uinsert(text_string, 0, prefix_letter);

RETURN VALUE

Returns the number of bytes by which the trailing part of the string was moved.

SEE ALSO

uoffset(3), ugetat(3), usetat(3), uremove(3)

version 4.4.3 Allegro