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set_multiply_blender(3) Allegro manual set_multiply_blender(3)

NAME

set_multiply_blender - Enables a multiply blender mode. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION

Enables a multiply blender mode for combining translucent or lit truecolor pixels. Combines the source and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied by white it remains unchanged; when multiplied by black it also becomes black.

SEE ALSO

set_trans_blender(3), drawing_mode(3), exalpha(3)

version 4.4.3 Allegro