table of contents
lock_sample(3) | Allegro manual | lock_sample(3) |
NAME¶
lock_sample - Locks all the memory used by a sample. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void lock_sample(SAMPLE *spl);
DESCRIPTION¶
Under DOS, locks all the memory used by a sample. You don't normally need to call this function because load_sample() and create_sample() do it for you.
SEE ALSO¶
version 4.4.3 | Allegro |