table of contents
        
      
      
    | load_tga(3) | Allegro manual | load_tga(3) | 
NAME¶
load_tga - Loads a TGA bitmap from a file. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
BITMAP *load_tga(const char *filename, RGB *pal);
DESCRIPTION¶
Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.
RETURN VALUE¶
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO¶
| version 4.4.3 | Allegro |