table of contents
load_tga(3) | Allegro manual | load_tga(3) |
NAME¶
load_tga - Loads a TGA bitmap from a file. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
BITMAP *load_tga(const char *filename, RGB *pal);
DESCRIPTION¶
Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.
RETURN VALUE¶
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO¶
version 4.4.3 | Allegro |