table of contents
load_pcx(3) | Allegro manual | load_pcx(3) |
NAME¶
load_pcx - Loads a PCX bitmap from a file. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
BITMAP *load_pcx(const char *filename, RGB *pal);
DESCRIPTION¶
Loads a 256-color or 24-bit truecolor PCX file.
RETURN VALUE¶
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO¶
version 4.4.3 | Allegro |