table of contents
load_lbm(3) | Allegro manual | load_lbm(3) |
NAME¶
load_lbm - Loads an LBM bitmap from a file. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
BITMAP *load_lbm(const char *filename, RGB *pal);
DESCRIPTION¶
Loads a 256-color IFF ILBM/PBM file.
RETURN VALUE¶
Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.
SEE ALSO¶
version 4.4.3 | Allegro |