table of contents
init_menu(3) | Allegro manual | init_menu(3) |
NAME¶
init_menu - Low level initialisation of a menu. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
MENU_PLAYER *init_menu(MENU *menu, int x, int y);
DESCRIPTION¶
This function provides lower level access to the same functionality as do_menu(), but allows you to combine a popup menu with your own program control structures. It initialises a menu, returning a pointer to a menu player object that can be used with update_menu() and shutdown_menu(). With these functions, you could implement your own version of do_menu() with the lines:
MENU_PLAYER *player = init_menu(menu, x, y);
while (update_menu(player))
;
return shutdown_menu(player);
SEE ALSO¶
version 4.4.3 | Allegro |